Writer wanted for Sci-Fi adventure game

Discussion in 'Help Wanted (PAID ONLY)' started by Volluskrassos, Feb 10, 2019.

  1. Volluskrassos

    Volluskrassos New Member

    Apr 5, 2015
    Likes Received:

    quest writer wanted for: a Sci-Fi themed first-person adventure game (work-in-progress videos and screenshots see below).
    Required: writing creative new quests/riddles/tasks/missions for it. The challenge lies in creating new technology/science and interesting ways to interact with it. e.g. new defence systems and ways to overcome them. Out of the question is any copied idea from other books, movies, games and so on.

    The genreal requirement is that the ideas are new, make sense, use existing game mechanics and assets, and are in the format to be implemented in the game. To give writers and overview of what is available and required, I prepared this document:


    In there are also example quests showing the format in which you write for such a game, which is not like a script for a movie. Please take care that you can not tell the player what to do, but instead have to consider all the things he might do in any order. Also I dont have voice-recording, so the dialogues or text-communication should stick to a minumum.

    If you are interested, join the discord server for further details and application:

    Videos of the work in progress:
    game mechanic: locked car, requires car key to unlock, start of car: https://drive.google.com/open?id=1av7NGp7YySS21MZ_st4oQDhMzKWLXvkh
    game mechanic: using the sidewalk-tranport platform: https://drive.google.com/open?id=1XXabFtxuLEm-f3joJxWdARyQ208_OMZVMF
    game-mechanic: 3d buttons: https://drive.google.com/open?id=18d6FBcIybVMJR_MiU8EvXBbu34460XfU
    game-mechanic: text input and output "terminal", text-adventure elements possible: https://drive.google.com/open?id=12Y4qD0XtNLu3nMGE8Jcw9dcMf0kESMBZ
    possessing a robot and flying vehicle:

Share This Page

  • About Indie Gamer

    When the original Dexterity Forums closed in 2004, Indie Gamer was born and a diverse community has grown out of a passion for creating great games. Here you will find over 10 years of in-depth discussion on game design, the business of game development, and marketing/sales. Indie Gamer also provides a friendly place to meet up with other Developers, Artists, Composers and Writers.
  • Buy us a beer!

    Indie Gamer is delicately held together by a single poor bastard who thankfully gets help from various community volunteers. If you frequent this site or have found value in something you've learned here, help keep the site running by donating a few dollars (for beer of course)!

    Sure, I'll Buy You a Beer