What is everyones current project

Discussion in 'Game Development (Technical)' started by J&E Electronics, Sep 23, 2004.

  1. GBGames

    Indie Author

    Joined:
    Jul 27, 2004
    Messages:
    1,255
    Likes Received:
    0
    Space is pretty dark. B-)
     
  2. Reactor

    Moderator Original Member Indie Author

    Joined:
    Jul 27, 2004
    Messages:
    1,637
    Likes Received:
    0
    Minus the rainbow nebula craze and space usually is, ya ;)
     
  3. papillon

    Indie Author

    Joined:
    Jul 26, 2004
    Messages:
    2,193
    Likes Received:
    0
    Would be interested in playing the Lolo game when it gets done. :)

    Current most active project (as I always have tons of things I'm poking at and deciding whether they're worth it or not) is an anime romance game... well, 'friendship' game if playing the unpatched version and not reading the subtext... :) It's all about girls at a summer camp getting to know each other. :)
     
  4. kevryan

    Indie Author

    Joined:
    Jul 27, 2004
    Messages:
    100
    Likes Received:
    0
    Minigolf

    almost done - working on the last 5% which always seems to be about 50% of the work
     
  5. dan

    dan
    Original Member

    Joined:
    Aug 13, 2004
    Messages:
    64
    Likes Received:
    0
    Dungeon Delvers

    If you know the references, it takes the scope of Talisman (board game), a mutation of the combat system of Golden Sun (GBA game), and adds in some unlocking/interface principles from Nintendo.

    There's a FAQ on our site if you're curious.
     
  6. Andy

    Original Member

    Joined:
    Jul 29, 2004
    Messages:
    1,258
    Likes Received:
    0
    Well. What to do? Looks like we have to take up that Ricochet - somebody should work on it instead of James... :D
     
  7. Gary the Llama

    Original Member

    Joined:
    Jul 28, 2004
    Messages:
    53
    Likes Received:
    0
    I'll keep the board updated on my progress. At the moment, work is keeping me busy so I can't give any firm dates.

    You guys probably won't even get to see any screenshots until early 2005. It just depends how much work gets done but I'll keep you updated.
     
  8. bantamcitygames

    Administrator Original Member Indie Author Greenlit

    Joined:
    Jul 27, 2004
    Messages:
    1,731
    Likes Received:
    78
    :mad: At least tell us: Is it in the same genre as RLW? :D
     
  9. James C. Smith

    Moderator Original Member

    Joined:
    Aug 21, 2004
    Messages:
    1,768
    Likes Received:
    0
    I am sorry. I never should have posted anything if I wasn’t willing to say what I am working on. It was a stupid tease. But no, it is not breakout type game. It is the other genre that is over done in the casual games space. I am making a match 3 game. It seems the world could always use at least one more match 3 game.
     
  10. stan

    Original Member Indie Author

    Joined:
    Jul 27, 2004
    Messages:
    188
    Likes Received:
    0
    I'm working on a minor update for Smart Lines (with better graphics, sounds, nag screens, and with fullscreen support). Then I'm not sure if I should go on improving the game (I've got a big todo list including different game modes, online play and challenges), or just start working on a new game.

    But anyway, one thing is for sure: I have a lot of marketing to do.
     
  11. tagged

    Original Member

    Joined:
    Oct 28, 2004
    Messages:
    132
    Likes Received:
    0
    Sim/RTS

    Im working on a hybrid of the simulation and Real Time strategy genres. Involving training gladiators to battle them in arenas. I'm hoping to bring out a teaser/test before christmas, depends on how the graphics work progresses.
    oh and my website lacks a host so its not working yet :(
     
  12. Charles D'Arienzo

    Original Member

    Joined:
    Nov 7, 2004
    Messages:
    1
    Likes Received:
    0
    This is a fun thread

    im new here and this is my first post but im glad i found this place.

    im working on a HL mod right now. www.hostileintent.org on the old half life engine. we are moving to source this month.

    its a tactical shooter in the first person.

    here are some screens.

    http://img118.exs.cx/img118/8231/hi_majesty0000.jpg

    http://img118.exs.cx/img118/9644/hi_deadbolt20001.jpg

    http://img108.exs.cx/my.php?loc=img108&image=hi_aurora0000.jpg

    here are all of the above and many more:

    http://forums.hostileintent.org/index.php?showtopic=13949
     
  13. Nexic

    Indie Author

    Joined:
    Nov 5, 2004
    Messages:
    2,437
    Likes Received:
    0
    I'm making Xeno Assault II. A game with space ships and guns...
     
  14. gpetersz

    Original Member

    Joined:
    Oct 21, 2004
    Messages:
    281
    Likes Received:
    0
    Only art

    I only do art:

    Jetpack Willy - platformer
    Xconq: Opal - turn-based strategy
    5 pillars - MMORPG

    Another 3 is just under negotiations, so I cannot complain. :D

    Where the beast is beauty: http://gportf.uw.hu
     
  15. Fry Crayola

    Original Member

    Joined:
    Oct 8, 2004
    Messages:
    340
    Likes Received:
    0
    Working on two titles, on and off while jobhunting:

    An overhead shoot-em-up with a spoof twist, but there's not much more to it than that.

    And a football management title which is taking up all my time whether I work on it or not.
     
  16. Chaster

    Original Member

    Joined:
    Aug 2, 2004
    Messages:
    144
    Likes Received:
    0
    Might as well throw my .02c in..

    I'm currently trying to get our latest game out to the masses - and being besieged by publishing contracts - which is both a great thing and an annoying thing.

    It's great because, well, who wouldn't like to get publishing offers?

    It's annoying because SOME publishers are quite demanding with what they want.... Some publishers are great though, and I'm glad they are out there.

    We're also trying to figure out what our next project will be... It's looking like we'll be resurrecting our big kahuna project: Dreadnoughts... But then again, maybe not...
     
  17. codeminion

    Indie Author

    Joined:
    Aug 24, 2004
    Messages:
    89
    Likes Received:
    1
    Magic Match

    The work on Magic Match ( our match 3 colors like puzzle/arcade with a dark fantasy plot :D ) progresses. Here is an actual screenshot from the game:
    In game screenshot ( 75% size )

    This one is from the introduction sequence:
    Stage 1 Introduction

    And this is Giggles, the helper imp, that will assist the player during the game
    Giggles, the helper imp :)

    Apart from working on the first game-demo we are researching the possibilities of on-line publishing. At this point we are not sure if we want to get published exlusively or not...
     
  18. Lerc

    Indie Author

    Joined:
    Jul 27, 2004
    Messages:
    130
    Likes Received:
    0
    It's a Mogwai wearing a green hat.
     
  19. yanuart

    Original Member

    Joined:
    Sep 16, 2004
    Messages:
    539
    Likes Received:
    0
  20. whisperstorm

    Original Member

    Joined:
    Jul 31, 2004
    Messages:
    641
    Likes Received:
    0
    vanuart: I love your games - keep up the anime style.

    I'm currently working on a Laszlo-based (read Flash-based) graphical mud called Unlimited Realms that should be interesting in many ways...

    [correction: yanuart ] :eek:
     
    #80 whisperstorm, Nov 11, 2004
    Last edited: Nov 11, 2004

Share This Page

  • About Indie Gamer

    When the original Dexterity Forums closed in 2004, Indie Gamer was born and a diverse community has grown out of a passion for creating great games. Here you will find over 10 years of in-depth discussion on game design, the business of game development, and marketing/sales. Indie Gamer also provides a friendly place to meet up with other Developers, Artists, Composers and Writers.
  • Buy us a beer!

    Indie Gamer is delicately held together by a single poor bastard who thankfully gets help from various community volunteers. If you frequent this site or have found value in something you've learned here, help keep the site running by donating a few dollars (for beer of course)!

    Sure, I'll Buy You a Beer