What game Engine you think I should use?

Discussion in 'Indie Basics' started by zmexy, Jun 30, 2015.

  1. zmexy

    zmexy New Member

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    I want to start developing a game but I don't know much about the engines out there. I tried to get some information but i got a little bit confused between them so I thought that maybe I could use some help from more experienced guys.
    My game will look much like a PC simulator, with a desktop, icons , involving typing and of course clicking. Because it doesn't really require so much I don't know which engine should i use for it.
    I would really appreciate if anybody could help me with an opinion. Thanks you for your attention.
     
  2. stan

    Original Member Indie Author

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    For a simple 2D game, here are my suggestions:

    - the SDL2 library with the C programming language (or C++ if you prefer, or Go or whatever)
    - love2D, requires a bit less "technical" programming than pure SDL2 (but it uses SDL2 under the hood!), programmed in Lua
    - the Godot engine, programmed in a Python-like language and/or C++ (I haven’t used it)

    They are all cross-platform (Linux/OSX/Windows) and FOSS (Free/libre and open-source). Godot has features to create GUIs so it might be the best for your project, but there are third-party libraries for SDL to create GUIs too I think.

    As always when I talk about love2D, I have to insert a warning that your source code will be very easy to extract and read, so it might be a problem for a commercial project.
     
  3. GaiaDreamCreation

    Indie Author

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    [FONT=Calibri, serif]This question about game engine gets asked so often. I love Unity and I believe it's a good game engine for people beginning.[/FONT]
     
  4. FreshFish32

    FreshFish32 New Member

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    Unity.

    Be it 2D or 3D, Unity will be a good stepping stone for you. Learning curve is relatively easy and there's tons of tutorials out there.

    Good luck.
     
  5. cyberpunkdreams

    cyberpunkdreams New Member

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    I'd usually say Unity as well, although it does sound as if you have a special case here. If you really want your game to look just like an ordinary desktop than it may be more trouble that it's worth.
     

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