A lot of visitors here are artists. Yet, often times, we talk about technical stuff like sales, debugging, and other such boring things. So, it just occurred to me to ask a question that all the artists here would know something about, and show their expertise and knowledge in this area. We are always answering questions from artists (or not, but let's pretend that's the case for the sake of my follow-up question), so why not switch tables and ask the artists some questions. Here is such a question: What would you suggest a developer who already has a sense of art and design, do to become good at whatever the tools of the trade are for artists of game-art? This is not a question about fine art, but about digital art, creating user interfaces, creating space ships, 3D models, etc. What books do you recommend? This is like ask slashdot but without the messy slashdot people.