War Game In Progress

Discussion in 'Game Design' started by Harrison Frantic, Aug 24, 2019.

  1. Harrison Frantic

    Harrison Frantic New Member

    Joined:
    Aug 7, 2019
    Messages:
    5
    Likes Received:
    0
    Hey Guys and Gals,

    I could really use your help. Im developing a new Video Game and I have 0 skill. I have always wanted to do this and over the last year I have been studying programs and applications to use to complete this journey. At this moment I released my first build video, i give reasoning behind decisions made and why i am building certain things. I am asking for your expertise through my Vlog on Youtube.

    You all have tons more experience than I and your expertise would be immensely appreciated. If i receive enough support id be happy to post all future advances to this game on this forum first. By support I mean please subscribe to my channel and be alerted when I release new videos to help me with the direction of the game. The fist question I asked in this first video was about resources.
    What resources should be in the game? I know its hard to answer that without knowing more about the game. So Ill give you a quick shot in the dark..

    This is going to be a War game set in feudal Japan. Im sorry i cant give you more but i have like 5 years to go i figure and i really dont want someone to build the thing before i do. I have some awesome art being worked on and when that is finished id be happy to release it.

    I already plan on these for resources;

    Heavy wood
    Light wood
    Rice
    Straw
    Iron
    Steel
    And Fish

    Please if you could see to helping me Id appreciate it a Ton, You can find my Vlog here; https://www.youtube.com/channel/UCTojqEbiWyKZx9Dd-2H27Qw?view_as=subscriber
    Thank you!
     

Share This Page

  • About Indie Gamer

    When the original Dexterity Forums closed in 2004, Indie Gamer was born and a diverse community has grown out of a passion for creating great games. Here you will find over 10 years of in-depth discussion on game design, the business of game development, and marketing/sales. Indie Gamer also provides a friendly place to meet up with other Developers, Artists, Composers and Writers.
  • Buy us a beer!

    Indie Gamer is delicately held together by a single poor bastard who thankfully gets help from various community volunteers. If you frequent this site or have found value in something you've learned here, help keep the site running by donating a few dollars (for beer of course)!

    Sure, I'll Buy You a Beer