VR action game for Oculus

Discussion in 'Game Development (Technical)' started by AbhinavC, Aug 22, 2017.

  1. AbhinavC

    AbhinavC New Member

    Nov 23, 2009
    Likes Received:

    We are working on a VR action game for Oculus Rift.

    While reading the oculus submission guidelines, one of the pre-requisites is that the game should be 90 FPS.

    Has anyone had any experience in submitting games to the Oculus store and do they accept games which are below 90 FPS. Is is a deal breaker?

    Thanks for your time.

    Warm Regards,

  2. Gameicreate

    Gameicreate New Member

    Mar 6, 2018
    Likes Received:
    Header Goal VR is a physics-based, action-pumped, virtual reality sports game with a simulation of interaction dynamics.

Share This Page

  • About Indie Gamer

    When the original Dexterity Forums closed in 2004, Indie Gamer was born and a diverse community has grown out of a passion for creating great games. Here you will find over 10 years of in-depth discussion on game design, the business of game development, and marketing/sales. Indie Gamer also provides a friendly place to meet up with other Developers, Artists, Composers and Writers.
  • Buy us a beer!

    Indie Gamer is delicately held together by a single poor bastard who thankfully gets help from various community volunteers. If you frequent this site or have found value in something you've learned here, help keep the site running by donating a few dollars (for beer of course)!

    Sure, I'll Buy You a Beer