Unity Developer needed

Discussion in 'Help Wanted (UNPAID AND PROFIT SHARING)' started by INTwindwolf, Jan 6, 2017.

  1. INTwindwolf

    INTwindwolf New Member

    Joined:
    Sep 24, 2014
    Messages:
    81
    Likes Received:
    0
    DESCRIPTION
    [​IMG]



    Starboard Games LLC is looking for a highly professional, qualified, indie team developer to join our ambitious INT project.

    [​IMG]

    The INT Team is looking for a Unity Developer to join our team. The team is just now beginning our full third year of development. Our project takes place in an original Sci-Fi universe which is our first IP. 2017 will be an exciting year for us as we attend a major gaming convention in Raleigh North Carolina in February, and ramp up development of our main project throughout the year. It is an exciting time to become part of the INT Team.

    The Unity Developer will be responsible for implementing sound, art, programming, dialogue, and miscellanies assets into the game engine. You will work closely with each department lead in this job role and report directly to the Project Lead. There may be downtime each month as new assets are rolled out, you may set your own hours so long as all assets are implemented in the month to the satisfaction of the Department Lead and Project Lead, but to begin we have a large pool of un-implemented assets. Secondary responsibilities will be to develop game content if you are competent in programming or another area of the team, but the primary and main responsibility is to directly implement all assets and manage the production of monthly builds.

    Duties and Responsibilities:

    1. Attendence of weekly or monthly team meetings (if possible).
    2. Timely completion of implementation of assets.
    3. Direct contact with Project Lead and other Department Leads for the implementation process.
    4. Utilization of Github Repo.
    5. Utilization of our project management boards and communication channels to obtain up-to-date assets.


    REQUIREMENTS
    1. Knowledge of c#.
    2. Proficient experience using the Unity Game Engine .
    3. Proficient experience implementing assets into the Unity Game Engine.

    BENEFITS

    This is the perfect opportunity to get into the game development industry. Being an Indie team we do not have the creative restrictions often imposed by publishers or other third parties. We are extremely conscientious of our work and continuously uphold a high level of quality throughout our project.

    We are an unfunded project that is seeking to create a technology (public-free) demo which will be used to crowd-fund on a variety of platforms including our websites and Kick-starter. We offer a rev-share package in which all profits raised from fundraising are split equally among all team members in good standing. Currently we are unable to offer commission payment or wages. Your understanding is greatly appreciated.

    Thank you very much for your time. We look forward to hearing from you!



    TO APPLY
    Please send (the link to) your portfolio and any other relevant documents to JohnHR@int-game.net

    John Shen
    HR Lead
    Starboard Games LLC
     

Share This Page

  • About Indie Gamer

    When the original Dexterity Forums closed in 2004, Indie Gamer was born and a diverse community has grown out of a passion for creating great games. Here you will find over 10 years of in-depth discussion on game design, the business of game development, and marketing/sales. Indie Gamer also provides a friendly place to meet up with other Developers, Artists, Composers and Writers.
  • Buy us a beer!

    Indie Gamer is delicately held together by a single poor bastard who thankfully gets help from various community volunteers. If you frequent this site or have found value in something you've learned here, help keep the site running by donating a few dollars (for beer of course)!

    Sure, I'll Buy You a Beer