[Unity asset] Beat'em Up 2D Ultimate Kit [RESKIN Ready]

Discussion in 'Announcements' started by fomedev, Dec 15, 2015.

  1. fomedev

    fomedev New Member

    Oct 20, 2015
    Likes Received:
    Hello, dear gamers and developers!

    Beat'em Up 2D Ultimate Kit is a beat'em up game template, which is made using the best practices of a genre. This asset lets you create your own original gameplay by making your own characters, maps, configuring a variety of AI/power parameters, arranging usable objects on a scene and writting your own plot.




    Check it on:

    Asset Store
    Google Play


    Player controls one of playable fighters. The goal is to get through tens of enemies to a usable object that triggers “win”. Player can beat, block, jump, use usable objects (shoot weapon, collect med kits, score points), and select other playable fighters. Ally and enemy have AI, which lets them patrol area, follow, attack opponent, randomly block attacks, randomly make super punches, pick weapon and shoot. You can create different characters or usable objects as many, as you want. You can fully customize any parameter (chance of block, chance of super punch and so on).


    Keyboard: press W/A/S/D to move, E to attack, Q to use, Space to jump, C to change character, B to block
    Touch: put one finger at a left side of a screen and move it to move fighter, use second finger to press buttons at a right side (P - attack, J - jump, B - block, U - use, C - change character)


    - Ultimate tool for game creation
    - Create as many different fighters, as you want
    - Create as many different usable objects, as you want
    - Create as many fight animations, as you want
    - Smart AI
    - Сonstant support and assistance in the development process
    - PC/Mobile ready
    - C# scripts are fully explained.
    - Menu, in-game menu, puase/play, score, level and rate systems.

    Have fun!

Share This Page

  • About Indie Gamer

    When the original Dexterity Forums closed in 2004, Indie Gamer was born and a diverse community has grown out of a passion for creating great games. Here you will find over 10 years of in-depth discussion on game design, the business of game development, and marketing/sales. Indie Gamer also provides a friendly place to meet up with other Developers, Artists, Composers and Writers.
  • Buy us a beer!

    Indie Gamer is delicately held together by a single poor bastard who thankfully gets help from various community volunteers. If you frequent this site or have found value in something you've learned here, help keep the site running by donating a few dollars (for beer of course)!

    Sure, I'll Buy You a Beer