Ultratron

Discussion in 'Feedback Requests' started by princec, Jun 6, 2005.

  1. princec

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    Ultratron beta, for your amusement.

    Windows: Ultratron beta6mb

    Mac & Linux: Ultratron beta4mb

    Special Features
    • Doesn't care what you think of the controls!
    • Specially designed to not work on PCs without proper drivers!
    • Phones home and tells me where you live and what your favourite porn is
    • ...all that, and it'll be a free upgrade for Puppytron owners!

    See you on the hiscore table :D

    Cas :)
     
  2. soniCron

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    And he emerges with gifts!
     
  3. Black Hydra

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    Now that's marketing! :D

    Seriously though, I'll give it a check.
     
  4. ggambett

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    In Linux (yes I do have Java installed, yes I do have OpenGL running just fine), the .jnlp file was saved somewhere in my disk, but nothing was launched.

    In Mac it downloaded some stuff, then asked me for "unrestricted access to my machine and network" but being a brave guy I said Start. It did load and worked, although it did weird things with the volume setting (like turning it on after I turned it off).

    About the game itself, I'm not quite sure what's the point. I got used to the controls pretty quickly although I mainly moved horizontally. The graphics look terrible but I guess they may look "retro" instead to someone :)
     
  5. soniCron

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    The bad:
    • Shut down with no error first time I ran it.
    • Every time I get sent to a webpage instead of exiting (like clicking the "Buy" link), I get an error that it didn't shut down correctly last time.
    • The "More Games" link sends me to a page that doesn't exist.
    • The levels get super-hard after the first boss, possibly because of the mine-dropping robots, which, in combination with so many baddies, seemed like a lot more baddies.
    • While the power-ups were nice, they got stale very quickly. Incentive to continue playing by slowly increasing the types of power-ups is recommended.
    • There didn't seem to be an end of the trial? I got a few levels passed the first boss with no end in sight.
    • This is the type of redundant and linear gameplay that is usually found in free Flash games, and frankly the kind of thing I'd whip up to attract visitors to my site, not to sell.

    The good:
    • Very frantic gameplay that was quite a kicker!
    • As usual, excellent production value and presentation!
    • The feel of the game was excellent!
    • Very responsive controls.
    • Polite about Internet access, though asking if we want to submit our scores to the online high-score list would be a plus. Dial-up users may get that connection dialog, which could be annoying. (I don't have a clue if that's true or not.)

    Closing comments:
    All in all, the game was fun, but a severe lack of forseeable mid- and long-term goals left me feeling dry and bored when wave after wave of robots attacked. A high score is definately not an incentive for me to not only continue playing, let alone pay money to do so. The presentation was refreshing, but will most likely turn of a lot of potential players because of its strong retro feel. The music (if you want to call it that) was very ambient and strong in creating the atmosphere. If there would exist more reason to continue playing, this game could possibly be a seller. Until then, it's been hashed, hashed, and rehashed again.

    The run-down:
    • Pre-install: N/A
    • Presentation: spicy!
    • Graphics: hot
    • Sound: medium
    • Music: spicy!
    • Gameplay: mild
    • Originality: bland
    • Entertainment: mild
    • Overall: mild

    My recommendation: It could work. Maybe.
     
  6. luggage

    Moderator Original Member Indie Author

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    Worked fine here - didn't uninstall itself properly though. Left a couple of dll files behind.
     
  7. ManuelFLara

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    Quite good overall. Far better than Puppytron to me.

    Some complaints thought:
    - A "Play Now" option in the setup's last screen is appreciated
    - At first I didn't get the "pick this bonus" and "shoot this bonus" thing. Maybe you should try to rewrite these sentences in the 'How to Play' screen
    - The "avenge the human race another day' button didn't work. Maybe I had to wait some seconds, but I waited like 5 and nothing changed.
    - The uninstall process left some files behind as well as the desktop icon (very annoying)

    I like the name, but as it will be a free upgrade to puppytron users, why don't you call it Puppytron 2 or Super Puppytron or something that preserves the 'Puppytron' brand? It's a cooler name IMO :)
     
  8. lexaloffle

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    Thanks Cas! Another tasty morsel.

    No problems here - Win00/ TNT2/ 800MHz.

    The scaled graphics works well, but the puppy games logo is a bit blurry for me. I'm quite fond of the regular crisp logo.

    On first impression, it seems the difficulty seems to ramp up too slowly for the first 20 levels or so. I know that it's all about efficient preparation for the endgame - but this part doesn't feel as challenging or urgent as PuppyTron (especially the bonus levels).

    Apart from that, I'm a happy player. It's just what I imagined Ultra Puppytron to be and captures the feeling of the original nicely.
     
  9. Robert Cummings

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    I loved this a lot. It's a favorite, got in the top 10 as well :) On my first go, I managed a run to level 21.
     
  10. princec

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    • Can I have your logs? (Docs & Settings\you\Ultratron 1.0)

      That's the idea :)

      It's not an exploration game: the powerups are just there because they're vital to your survival! Be at peace with them. Experiment with different pickup order.

      It's just a beta - enjoy it while you can! I generally give stuff away to you guys when I remember to get round to it anyway.

      Hehe, how long have you been hanging around on these forums? Surely not you still haven't figured it all out?

      And this is presumably why it sells so well :) Puppytron is our best seller by quite a margin. Ultratron is like Puppytron but with a shallower difficulty curve and slick presentation. I fully expect it to sell even better than Puppytron, and earn us 3x the profit despite it being a tedious hiscore chasing rehash!
     
  11. princec

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    Hi Gabe, don't suppose you can fish around for your logs? I'm not even sure where they'd be, possibly in ~/Ultratron 1.0 somewhere. Not the best place for them ;)

    (Honestly I've got no idea about Linux or making it work on Linux, most machines just tend to work fine but developers' machines are usually imaginatively fucked in some clever way)

    Cas :)
     
  12. princec

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    Someone gimme the NSIS2 scripty bit that puts a checkbox in and runs the game! I don't know how to do it..

    Hm. Was it highlighted?

    Aha - which files? I'll add 'em in to the uninstall. Thought I'd got them all.

    'Coz I'm not primarily the one going to be selling it... with any luck it's going to be released on a couple of big portals in a couple of weeks. And they need nice easy names that don't confuse customers ("where's the puppies? I want my puppies. etc")

    Cas :)
     
  13. princec

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    Wow, really? I wasn't expecting it to run OK on something that old. You say you're finding it a bit easy... are you actually getting 60fps?

    Please bear in mind I've dumbed it down closer to the portal crowd's level of competence - and if you've ever played Puppytron you're already a total expert, which means level 20 should be a breeze.

    However I hope you all noticed that if you just quit the game and run it again it starts of from exactly the point at which you quit :) That was a neat bit of coding, that was. Took 2 hours to completely refactor the game so it was serializable.

    Cas :)
     
  14. Robert Cummings

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    I'd just like to say that this reminds me of a cross between defender and robotron. Most kids won't know those games much, but I remember them.

    I played right up to when it booted me out with a demo expiry :) This is the first game I have played where I truely cared enough to beat the high scores set by svero and company (I've come 4th so far)... and I think sonic's comments are to be completely disregarded because this game is addictive and frankly, perfect for what it is.

    I'm just thinking five quid isn't much. I don't know what will be the push to make me buy it. I might buy this, might not. I'm trying to figure out whats stopping me at this point.
     
  15. Addictive 247

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    Worked fine for me - no problems at all.
    Much better than PuppyTron. Great backgrounds and I love the speech :)
     
  16. soniCron

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    No such luck. No "Ultratron 1.0" directory exists anywhere under the Documents and Settings directory or it's subdirectories.

    Well, all the best of luck to you! :) Keep us updated!
     
  17. princec

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    Hahaaa, probably the fact that it's not actually on sale yet, being unfinished and full of bugs and all ;) Did you buy a Puppytron? Can't remember if you did... anyway, I'll be mailing all those Puppytron customers and giving them a free upgrade to Ultratron as a gesture of goodwill. So, er, buy Puppytron for $4.95 now, coz the price of Ultratron is $9.95 :D

    Cas :)
     
  18. Robert Cummings

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    sweet - just ordered puppytron :)

    Bring on the UltraTron.
     
    #18 Robert Cummings, Jun 6, 2005
    Last edited: Jun 6, 2005
  19. princec

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    (See? There's another one! Ker-ching!)

    Cas :)
     
  20. Jim Buck

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    Wow, you really hit it out of the ballpark with this one!

    Only bugs:
    - I often run at 1200x1920 res (vertical setup), and going to full-screen had the left side of the game missing.
    - Sometimes it seemed that as I ran my mouse over the options, it thought I clicked some of them when I didn't.
    - I don't know if it was a bug, or it was supposed to happen, but after I beat the 1st boss, there was a small robot that just appeared on my screen and carried over into the next level. I couldn't shoot him at all, and he just stood in place and kept firing.
    - Generally it's somewhat hard to see the bullets in the background since they look pretty similar to thing in the background.. especially the bullets with long "trails" to them.

    I would love to see how this does on the portals. The graphics and sounds are awesome. I will definitely get PuppyTron so I can automatically get UltraTron. :)
     
    #20 Jim Buck, Jun 6, 2005
    Last edited: Jun 6, 2005

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