[UE4] movement physics

Discussion in 'Game Development (Technical)' started by 3ph0r, Apr 25, 2016.

  1. 3ph0r

    Moderator

    Joined:
    Mar 10, 2016
    Messages:
    106
    Likes Received:
    18
    Hi guys

    is anyone any good with programming physics? I'm wanting my character to roll on wheels but i want friction, slopes, ramps and gravity to affect the characters movement.

    basically. i want to make a rollerblading game. I have made a prototype in blender with basic movement but i think its better to starting making the game in UE4.

    does ue4 have preset physics using BP for this or will I have to program it (ideally using BP)?
    If i have to program it myself does anyone have any tips?

    thanks in advance :)
     

Share This Page

  • About Indie Gamer

    When the original Dexterity Forums closed in 2004, Indie Gamer was born and a diverse community has grown out of a passion for creating great games. Here you will find over 10 years of in-depth discussion on game design, the business of game development, and marketing/sales. Indie Gamer also provides a friendly place to meet up with other Developers, Artists, Composers and Writers.
  • Buy us a beer!

    Indie Gamer is delicately held together by a single poor bastard who thankfully gets help from various community volunteers. If you frequent this site or have found value in something you've learned here, help keep the site running by donating a few dollars (for beer of course)!

    Sure, I'll Buy You a Beer