thank u zoombapup, I checked the MIG, I guess I have some kind of clue.... "Don't quit your day job!" only apply for the non-game-industry guys. Other guys already on board, and tired of producing commercial duplicated games day and day, the option of practicing indie is: Quit your day job! And find a non-game-relative job instead. But find another kind of job is not so easy, so the alternative way maybe do it ... secretly in part time, and quit the day job before publish it. But u still don't know if u can survive by your first try. god, what a Pandora box.