I downloaded Blitz3D and Dark Basic. I really didn't get anywhere with DArk Basic because they didn't have a lot of samples and my basic is pretty rusty. However, I Blitz3D was very easy to use; I added my model ".x format" to an existing program and it worked just fine. I didn't see a FPS counter in the screen; is the engine fast enough to make a Real Time Strategy? Also, are there any problems with things like particle effects and beam weapons; I didn't see any in the demos? And I assume that it has no network support? Lastly, when you say Torque is geared towards FPS. Does it have problems with 3rd person perspective space games?