Tilengine - 2D graphics engine with raster effects

Discussion in 'Game Development (Technical)' started by megamarc, Jul 29, 2015.

  1. megamarc

    megamarc New Member

    Jul 28, 2015
    Likes Received:
    Tilengine 1.19 released
    • Ability to modify Spriteset data (sprite locations and pixel contents) at runtime
    • Optional nearest-neighbour upscaling instead of the default bilinear filter for big, blocky pixels
    • Added frame raster callback, to get a user-provided function called between frames like a virtual VBLANK interrupt. Especially useful for multi-threaded window and interactive Python sessions
    • Updated python binding with new features
    Get it on GitHub

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