oh trust me we also fantasize about the day that our game is an online multiplayer and you can give tactical and strategic orders to other players
That's a wonderful idea. So if you don't like an episode, you can buy a different one. So an episode= one level?
They're not going to be huge but they'll be big enough for you to be able to have different options and ways to play the level. All of the levels assemble themselves coherently onto a world map (although the full world map wont be implemented into gameplay for a while) Yes we do plan on implementing difficulty levels. Different levels will change things like enemy unit count, health, accuracy, damage, and aggressiveness.
The story within an episode will be linear. Some episodes will be continuations of previous ones, but mostly they will be independent stories, all happening on the continent of Esporia
Its just easier for us to tell a good story if its linear. The stories are going to be very rich. i cant tell you more about them because i want you to play them
Fine by me. Perhaps one day you'll have non-linear stories as well? Is it only me or did I see a sniper in the video???(on the wall)
We've talked about non linear stories and we'd love to one day but there are some pretty heavy implications. If you have a mission with two outcomes, you now need two cinematic, and two different next levels, rather than the same one. We'll achieve something like this one day but dont hold your breath. Im not sure what part of the video you're talking about but there will indeed be snipers in the game