The Steamers Gameplay Video :D Any feedback?

Discussion in 'Announcements' started by Shack Studio, Sep 21, 2016.

  1. Acosix

    Acosix New Member

    Joined:
    Sep 22, 2016
    Messages:
    114
    Likes Received:
    9
    I'm right now fantasizing about leading a human party and taking over a building. :D
     
  2. Shack Studio

    Shack Studio New Member

    Joined:
    Sep 21, 2016
    Messages:
    37
    Likes Received:
    2
    oh trust me we also fantasize about the day that our game is an online multiplayer and you can give tactical and strategic orders to other players
     
  3. Acosix

    Acosix New Member

    Joined:
    Sep 22, 2016
    Messages:
    114
    Likes Received:
    9
    Haha that's great.
     
  4. Acosix

    Acosix New Member

    Joined:
    Sep 22, 2016
    Messages:
    114
    Likes Received:
    9
    That's a wonderful idea. So if you don't like an episode, you can buy a different one.

    So an episode= one level?
     
  5. Shack Studio

    Shack Studio New Member

    Joined:
    Sep 21, 2016
    Messages:
    37
    Likes Received:
    2
    more like one episode is a collection of levels that tells a story
     
  6. Acosix

    Acosix New Member

    Joined:
    Sep 22, 2016
    Messages:
    114
    Likes Received:
    9
    I thought so. good game design i have to say
     
  7. Shack Studio

    Shack Studio New Member

    Joined:
    Sep 21, 2016
    Messages:
    37
    Likes Received:
    2
    Thanks man, thats much appreciated
     
  8. Acosix

    Acosix New Member

    Joined:
    Sep 22, 2016
    Messages:
    114
    Likes Received:
    9
    Can you tell us more about the level design or is too early/secret to tell me that?
     
  9. Shack Studio

    Shack Studio New Member

    Joined:
    Sep 21, 2016
    Messages:
    37
    Likes Received:
    2
    depends, what do you want to know about the levels?
     
  10. Acosix

    Acosix New Member

    Joined:
    Sep 22, 2016
    Messages:
    114
    Likes Received:
    9
    are they big/small?

    also can you tell me will the episodes--will they have difficulty levels?
     
  11. Shack Studio

    Shack Studio New Member

    Joined:
    Sep 21, 2016
    Messages:
    37
    Likes Received:
    2
    They're not going to be huge but they'll be big enough for you to be able to have different options and ways to play the level. All of the levels assemble themselves coherently onto a world map (although the full world map wont be implemented into gameplay for a while)

    Yes we do plan on implementing difficulty levels. Different levels will change things like enemy unit count, health, accuracy, damage, and aggressiveness.
     
  12. Acosix

    Acosix New Member

    Joined:
    Sep 22, 2016
    Messages:
    114
    Likes Received:
    9
    How about a story? Non-linear one, I mean.
     
  13. Shack Studio

    Shack Studio New Member

    Joined:
    Sep 21, 2016
    Messages:
    37
    Likes Received:
    2
    The story within an episode will be linear. Some episodes will be continuations of previous ones, but mostly they will be independent stories, all happening on the continent of Esporia
     
  14. Acosix

    Acosix New Member

    Joined:
    Sep 22, 2016
    Messages:
    114
    Likes Received:
    9
    Well sorry, but will get serious -10 from critics.
    Can you elaborate why linear?
     
  15. Shack Studio

    Shack Studio New Member

    Joined:
    Sep 21, 2016
    Messages:
    37
    Likes Received:
    2
    Its just easier for us to tell a good story if its linear. The stories are going to be very rich. i cant tell you more about them because i want you to play them
     
  16. Acosix

    Acosix New Member

    Joined:
    Sep 22, 2016
    Messages:
    114
    Likes Received:
    9
    Fine by me. Perhaps one day you'll have non-linear stories as well? :p

    Is it only me or did I see a sniper in the video???(on the wall)
     
    #56 Acosix, Sep 24, 2016
    Last edited: Sep 24, 2016
  17. Shack Studio

    Shack Studio New Member

    Joined:
    Sep 21, 2016
    Messages:
    37
    Likes Received:
    2
    We've talked about non linear stories and we'd love to one day but there are some pretty heavy implications. If you have a mission with two outcomes, you now need two cinematic, and two different next levels, rather than the same one. We'll achieve something like this one day but dont hold your breath.

    Im not sure what part of the video you're talking about but there will indeed be snipers in the game
     
  18. Acosix

    Acosix New Member

    Joined:
    Sep 22, 2016
    Messages:
    114
    Likes Received:
    9
    Cool. Woot for snipers!

    And nice to hear that.
     
  19. Acosix

    Acosix New Member

    Joined:
    Sep 22, 2016
    Messages:
    114
    Likes Received:
    9
    Quite original, I must say.
     
  20. Acosix

    Acosix New Member

    Joined:
    Sep 22, 2016
    Messages:
    114
    Likes Received:
    9
    Can I ask you about your roles or is it a secret?

    Like who does level design and so on...
     

Share This Page

  • About Indie Gamer

    When the original Dexterity Forums closed in 2004, Indie Gamer was born and a diverse community has grown out of a passion for creating great games. Here you will find over 10 years of in-depth discussion on game design, the business of game development, and marketing/sales. Indie Gamer also provides a friendly place to meet up with other Developers, Artists, Composers and Writers.
  • Buy us a beer!

    Indie Gamer is delicately held together by a single poor bastard who thankfully gets help from various community volunteers. If you frequent this site or have found value in something you've learned here, help keep the site running by donating a few dollars (for beer of course)!

    Sure, I'll Buy You a Beer