In the beginning: In all began with Steve Pavlina and the Dexterity forums. Steve had created a great indie game dev community based on sharing his experience in creating Dweep and the revenue he was able to generate from it. After some time, Steve wanted to get out of the game dev business and focus his efforts on personal growth, so he closed down the forums and made the site's contents available to a couple of its core members (Mike Boeh [Retro64] and Steve Verreault [Twilight Games]) and the IndieGamer Forums were born! Not so long ago: Mike and Steve V. did a great job for the last 10 years. I learned almost everything I know about game development from members that used to frequent these forums and I know a lot of others that did as well. I enjoyed frequenting the forums and when the opportunity arose I became a Moderator and helped out with the site a bit. In the last year or so Mike and Steve V. became so busy with their game dev careers that there wasn't much time to keep the site up to date with security patches, spam blockers, etc. Occasionally I would email Mike to let him know about a potential issue and he would log in and fix it. About a year ago: There was an onslaught of spam... I mean serious amounts of spam. More moderators were assigned, but there was so much spam that it was hard to keep up with. This lasted for months and ultimately we lost a huge percentage of the community. I emailed Mike again and asked if I can have admin rights to take care of the spam issue. After a short email exchange, he agreed and with some feedback from the remaining Moderators, we put some new registration/promotions rules into place. Gradually the spam subsided and unfortunately when the dust cleared the community was much smaller and sadly we lost some of the most business savvy members. About a month ago: Mike and Steve V. approached me and asked me if I would like to take ownership of the site, to which I promptly accepted. This site was where I found the passion for game development and I wouldn't be developing games if it weren't for it, so even though the site had suffered a significant loss, I couldn't pass up the chance to own something that had such sentimental value. Most of you probably noticed some significant downtime in the last couple days. This was me migrating domain registrars from Steve V and the site content from Mike to my own registrar/server. In the near future: My immediate goal is to try to get the amount of quality post(er)s back to what it once was. To this end, I consulted with the Moderators again and we lightened up on some of the promotion steps, but still kept the stronger registration process. This also means accepting, engaging and cultivating new members who are passionate about game development even if they are new to the industry. From a technical standpoint, I've already started fixing/cleaning up some things around here and I'm going to get the site up to the latest patch version and things like that. I recently ran some member pruning scripts which removed 380,000 spambots! Yikes! In the (hopefully) not too distant future: Once the dust settles, I would like to start adding some more indie-oriented content and I'm open to ideas if you guys have strong feelings about what content you would like to see on the site (List of payment processors, Game post mortems, etc). PM me, use the contact form, or email me directly at email@example.com.