Texture Artist

Discussion in 'Help Wanted (PAID ONLY)' started by babaroga, Apr 12, 2012.

  1. babaroga

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    Mar 9, 2007
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    Game developer Babaroga is looking to hire a texture artist to fill a contract position.


    o Texturing real-time environments and objects utilizing Photoshop and Maya
    o Creating dynamic, visually pleasing textures in line with established art styles
    o Working closely with the art lead to ensure consistency of overall quality and style


    o Strong digital and traditional illustration skills
    o Ability to adapt to various art styles as needed, from hand-painted and stylized, to
    gritty and realistic
    o 1-3 years practical art/design experience working in interactive media and/or games
    o Strong passion for gaming (experience working on mobile games is a plus)
    o Strong communication skills: verbal, written and visual
    o Ability to produce high quality work quickly
    o Other 3D skills a plus

    Why work for us?
    - Small team means your work is pivotal to the success of the project
    - Smaller scope projects means each day is different
    - Babaroga is a cutting edge company in a fast growing sector
    - Work on games published directly by Microsoft, EA, Zynga, etc.

    About Us:
    Babaroga is a mobile games developer working on bleeding edge AAA games for all mobile platforms. After 10 years in Chicago and over 50 released titles, we have opened up a studio in London to expand. Be an integral part of a small team designed to make the company grow! www.babaroga.com

    Must be willing to work on games that rock!

    If interested please send resume to contact@babaroga.com

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