Strange Oracle [New Indie PC Game Project]

Discussion in 'Announcements' started by zetax, Aug 10, 2011.

  1. zetax

    zetax New Member

    Aug 4, 2011
    Likes Received:
    Hi Everyone,

    Sorry for wall of text and thank your for read this and your time.

    I´m a Lead Designer of a New Indie Game called Strange Oracle.
    Official Website:

    About Project

    The Strange Oracle Project presents a new way of online entertainment, creating a personalized experience for each user. Imagine being part of a story and, with your own perceptions and choices, write their end.

    This story will be told in an interactive, dynamic and collective way. We will create a story core where you are the protagonist, as well as the others participants, and interact together throughout the history by changing its course in a unique way.

    The story is divided into seasons and their seasons into chapters. As a novel, the course and its end are undefined and will depend on all participants.

    The goal is to win all the challenges and advance to the last chapter before the end of the season. Those who managed to get at the end of each season will be rewarded in different ways (money prize, rankings and virtual items).

    The first season (called 0) will be sort of a "beta test" and all who supported us in this early part of the project will receive future discounts and unique items as well as our eternal thanks.

    The last season will be closed only to the "survivors" of the previous season and they will fight for the big prize.

    Project Development

    We re currently a small team (3 persons working on), probably 1 programer/coder and 1 artist will join us. At moment we re working on engine and doing the first tests. A tech demo should go live at q4 2011.

    Please help this project, sharing this information on twitter, facebook and other forums. If you want donate something, check the funds page also at:

    And hope someday see our game selling. :eek:
  2. Digital Entanglement

    Jul 6, 2011
    Likes Received:
    Your web page is a little rough, but the idea is still solid.

    However I looked all over the site and the indiegogo video and couldn't really find out what you would be DOING (as a participant). Interactive reality games have popped up and down but apparently they are hard to run due to size and participation constraints. You made (in my opinion) a good move in limiting the number of participants, although even for a beta pool, I'd go with something larger, and probably cheaper than $10 (maybe $1 to $2) because you are an unproven construct, quality and "fun factor" totally unknown (plus you're using them as testers really).

    I understand the need for secrecy in terms of releasing information about how the game plays, but people DO have a small idea of what to expect, and you should probably give out details on how the game is played in order to let people figure out if they have the time, patience or willingness to participate. A scenario or basic theme instructions would also be helpful, as some people won't enjoy some aspects, while it may attract others (if say, your game is horror based or fantasy based, etc.). I'm guessing you're basically going to crowdsource a lot of your content, but (IMO) you'll need a solid direction in which to push people.

    That's my constructive criticism, as for my enthusiasm, it definitely appeals to my nature! I would love to play something like this, especially since the wife is traveling on business soon :)

    I do have one more question, would this be a game for any age group? And could busy working folk play it? Even those with kids? (although I'm guessing kids themselves couldn't play it, just kids as in time constraint)

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