[Steam Greenlight] Caverns of Bling!

Discussion in 'Announcements' started by Bahototh, Dec 17, 2015.

  1. Bahototh

    Bahototh New Member

    Apr 24, 2013
    Likes Received:
    Hi everybody!

    Here's the trailer for Caverns of Bling.

    This game was a sudden idea that we worked on in the spirit of a quick gamejam.
    We tried to limit the scope of the game to get more experience in game design.

    We're on Steam Greenlight. Votes and support are deeply appreciated!
    In Caverns of Bling, you play the adventurer Edward Pickett.
    Your mission is to find valuable gems deep within the caverns and get out alive,
    all in glorious pixel style.

    You control Edward by moving in four directions (using the arrow or WASD keys),
    space bar shows the map and mining the gems is done simply by holding a key in
    the direction where you see the gems. Monsters are out to get you, so avoid them
    at alla cost.

    Should you find yourself in a sticky situation, your last resort is to place
    a stick of dynamite on a wall by pressing and holding a direction key along
    with the space bar. Dynamite only blows through walls, not monsters.

    The gem slots on the upper left hand corner shows you how many gems you need to find
    on the current level to open the exit stairs. The map will show the exit stairs in red
    if you have already seen it. When the necessary amount of gems have been found and mined,
    a sound jingle will alert you that the level can be exited via the stairs.

    + The game is also being polished for android as we speak.

Share This Page

  • About Indie Gamer

    When the original Dexterity Forums closed in 2004, Indie Gamer was born and a diverse community has grown out of a passion for creating great games. Here you will find over 10 years of in-depth discussion on game design, the business of game development, and marketing/sales. Indie Gamer also provides a friendly place to meet up with other Developers, Artists, Composers and Writers.
  • Buy us a beer!

    Indie Gamer is delicately held together by a single poor bastard who thankfully gets help from various community volunteers. If you frequent this site or have found value in something you've learned here, help keep the site running by donating a few dollars (for beer of course)!

    Sure, I'll Buy You a Beer