[Steam][Game]Simpocalpyse- a post-apocalyptic civilization simulator game

Discussion in 'Announcements' started by GamexGames, Jun 24, 2020.

  1. GamexGames

    GamexGames New Member

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    Hey all,
    we are a small game dev studio working on a different strategy, incremental, military type of games, always trying to develop the best possible playing experience for our players.
    This year, in the early fall we are releasing our first game on Steam, here's a pre-ALPHA trailer to check out the current gameplay (the graphics are pre-alpha, and we are still improving some features until game's full release):


    If you are a post-apocalyptic enthusiast, simulation lover, and you love time management features, resource management, survival or fighting for world domination than feel free to wishlist Simpocalpyse:

    STEAM wishlist:

    [​IMG]


    Also, we'd love to have you guys on our Discord server, where you can pick up your best roles (conqueror, diplomat or tycoon) and discuss the game with us and others.
    https://discord.gg/ZZDvEuR
     
    #1 GamexGames, Jun 24, 2020
    Last edited: Sep 22, 2020
  2. GamexGames

    GamexGames New Member

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    Simpocalypse just turned into Alpha. Still a lot to work on, but we are proud on how the game is evolving lately, as there are still a lot of options to turned the game into, (until its full release on Steam later this year).

    Here's the updated Alpha trailer, hope you guys enjoy it :


    We're currently searching for a few extra game testers upload_2020-8-20_13-49-35.gif to provide a sincere feedback (the more sincere the better upload_2020-8-20_13-49-35.gif ), to be able for us to improve the game further in the right way ;)
    If you guys find this interesting, feel free to join. The game is playable directly from the link below (I recommend playing from full-screen for a better experience).
    https://gamexgames.com/game/simpocalypse
     

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  3. GamexGames

    GamexGames New Member

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    Steam Autumn Festival is approaching fast and we will be part of it showcasing the Demo of Simpocalypse during October 7-13th :)
    In case any of you guys would like to try the latest game build during the Festival, then feel free to wishlist the game and follow us – to get notified once it all starts



    ____
    A quick progress report:
    Currently working on the onboarding improvements including very first animations, visual tutorials, and other interactive elements that will help a player to better understand the game.

     
  4. GamexGames

    GamexGames New Member

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    Time is running by too fast, can we stop it for a bit? Steam Autumn Festival started this Wednesday and here's our updated Trailer of Simpocalypse prepared exclusively for the needs of Steam Festival:



    Also, if you haven't yet, grab a DEMO during the Festival, install & play to test it out:


    Hope you guys find it interesting to play. We'd love to hear more of your opinions, so feel free to leave your feedback here or via our Discord channel: https://discord.gg/ZZDvEuR
     
  5. GamexGames

    GamexGames New Member

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    SimPocalypse has been released on Steam, and is now available for Windows & Linux, Mac is coming soon!

    You can get it here -->>

    Thanks again to anyone supporting us during the whole development process, and we wish you lots of fun playing Simpocalypse. We're looking forward to hearing what everyone thinks [​IMG]
    Join Simpocalypse Discord for sneak peeks/ updates/ testing/... we'd love to have you there : https://discord.gg/ZZDvEuR






    To end with, here is just a short notice on some of the bigger things we will be working on and improving while in Early Access:

    - doing many improvements to UI and design of the game, especially on the map/combat part
    - improving the late-game balance/experience
    - doing a major combat rework
    - reworking military colonies to use corpuses instead of gold
    - adding Steam achievements, a TON of them
    - adding Challenge modes
    - editable hotkeys and much more!
     
  6. GamexGames

    GamexGames New Member

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    Just a short WIP update today.

    We've been working hard on the game also after released in Early Access on Steam.
    Here's a list of tons of improvements/ additions/ bug fixes and other stuff we updated within the game lately:
    https://steamcommunity.com/app/1351500/discussions/0/5575984402937846862/
    https://discord.com/invite/YzU5vjtnJt


    All of the main updates we will be doing in the next few months are already visible in game's Roadmap – We'll update it regularly, so you guys can easily keep an eye on it, and track our progress meanwhile ;)


    Official Roadmap:
    https://www.simpocalypse.com/roadmap


    Also, here are 2 extra screenshots of the current updates we are working on, Battle Console and UI/UX rework + adding adjusted elements to specific territory battles.

    [​IMG]

    [​IMG]

    Hope you find this quick update interesting, for more updates about the game follow us on Twitter or Discord
     
  7. GamexGames

    GamexGames New Member

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    [​IMG]


    Update v0.6 (Progression Part I) is out!

    Latest update is the first bigger batch of several massive ones to come in the next few months. ;)
    It focuses on resolving some key late-game issues as well as introduces the first urban advancement! If you'd like to check out the list of other big updates coming soon, make sure to check our RoadMap .


    Here is more details on stuff added to the game with this update:

    NEW:
    • Introducing the first urbanistic advancements for housing! When there's a lack of space, build towards the sky!
    • Added a new tier of “unlimited” upgrades to Mining Plans, Factories and War Factories. Keep your production on par with your expansion efforts! Works with different Buy Amounts!
    • The cost of colonies will now scale
    • Option to cancel colonizations in progress


    CHANGED:
    • Other late-game progression and balancing improvements (added different unlock conditions for formation slots, house costs adjusted, faster gain of research points...)
    • Increased building research production boosts from 5% to 25% per level
    • Changed research upgrades to be hidden until their predecessor unlocked, to add some exploration as well as simplify the research tree for new users

    BUGFIXES:
    • Resolved various bugs (issues with cancelling/modifying queue, queue cancelling/demolishing not properly refunding, bugged map offset when clicking on a region...)
    • Several display issues, and mini improvements done (Updated various translations, Added estimate of new citizens gained per day...)


    Hope you find the update interesting, we're now focusing further on the next, even bigger, updates to come! Cheers :)
     
  8. GamexGames

    GamexGames New Member

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    Big news!

    The biggest update of SimPocalypse was released on Steam - The Nuclear Update v0.8.is out!


    This update marks a much higher quality standard for our game and sets us up to be able to focus more on content updates going forward.

    With the Nuclear update, we revamped the whole UI/Design of the game to bring you a much more modern and sleek experience, and resolve several problems the game had with teaching the players about its deep mechanics. We also resolved a ton of bugs, display issues/inconveniences, as well as added several new quality of life options, and settings to customize your experience a bit.

    Enough texts, let's focus on the visuals now :p Here's the whole new Trailer/ to see the changes immediately :) :

     

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