[stealth, strategy] Safe Not Safe

Discussion in 'Announcements' started by wiseman, Jun 18, 2015.

  1. wiseman

    wiseman New Member

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    Safe Not Safe is a multiplayer game about reaching and cracking a safe in a hazardous environment as a Burglar and about creating such hazardous environments for others as a Security Expert.

    Security Expert

    As a security expert you are getting your very own randomly generated security base in a slightly run-down condition.

    Your goals are:

    • hide the safe containing precious materials somewhere on the base’s territory.
    • arrange the lights, sensors, turrets, cameras, bots and other security devices in a way which is preventing other players, playing as burglars from getting to the safe… or getting out with it’s contents.
    • security devices are highly tweakable and can communicate with each other so you can combine them in a plenty of ways.
    • every attack on the security base is recorded and available for review any time. Fine tune your security devices, lure the intruders into deadly traps and practice your evil laugh while waiting for new burglars daring to challenge you.

    [​IMG]

    Burglar

    As you may already have guessed, playing as burglar you should infiltrate a security base, locate and open the safe and get away with it’s content. These missions will be presented as full-featured action-stealth game inspired by Thief, Deus Ex and Splinter Cell series.

    • real challenge - you should crack the level which was not designed with your success in mind. On the contrary, it was designed to crack you.
    • role-playing elements - choose from one of the 3 main classes or just combine the skills which suite your style. Upgrade your skills and strategy accordingly:
    • Commando - extensive firepower, explosives and combat augmentations.
    • Ninja - acrobatics, infiltration augmentations and stealth.
    • Hacker - drones, hacking augmentations and… also stealth!

    [​IMG]

    The game

    Genre of the whole game is hard to pinpoint, some kind of “turn-based multiplayer strategy with a taste of tower defence vs stealth action”. Security Expert and Burglar are taking turns at trying to make the base impenetrable or breaching its defences. A few more bullet points on the planned features:

    • Both Security Expert and Burglar will be constrained by virtual money, that they will spend on the security devices or equipment and will earn by being successful at their tasks.
    • There will be a global list of user-created security bases and burglars would be free to choose one for their liking, but...
    • A burglar will have only one shot at trying to crack any new version of any base. Next attempt is given only after the base is updated by an expert.
    • More to it a burglar will most likely have a time limit (e.g. 10 minutes) to complete the mission in order to balance the game for security expert’s favor.
    • Each base and each burglar has their own ratings and success or failure on each mission influences both ratings at once (plus to one, minus to the other, naturally).
    • ...much much more to tell here, we will continue with details (and screenshots, and videos, of course) in upcoming updates. Sign up for our newsletter or follow us on Twitter for regular updates and news!

    If you are interested, please visit our website http://safenotsafe.com to learn more about the game, signup for a newsletter or even become a tester of the upcoming development builds! Development blog and twitter feed are coming soon.

    Also you can support the concept by voting in the Steam Greenlight's "Concepts" section: http://steamcommunity.com/sharedfiles/filedetails/?id=457568602
     
  2. wiseman

    wiseman New Member

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  3. Mirza

    Mirza New Member

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    Just out of curiosity, how many developers worked on this game? :eek:
     
  4. wiseman

    wiseman New Member

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    Hi Mirza,

    thanks for your interest. Now there are 3 people in our team. 2 developers and a designer. But none of those 3 is approaching full-time work on "Safe Not Safe", of course. Being indie and all :)
    Most of us are from Espoo, Finland btw ;)
     
  5. Mirza

    Mirza New Member

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    Nice! Good to see other Finnish folks around! :D We had about same amount of developers working on The Masterplan! :) If you guys are attending to IGDA or some other events, it would be cool to meet up and talk!
     
  6. wiseman

    wiseman New Member

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    Sounds encouraging, Mirza, thanks for the info :)

    Yes, at least one of us (me) is going to attend next IGDA meetings, so we'll try to hook up there.
     
  7. Mirza

    Mirza New Member

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    Sounds good! You can find me through linkedin, twitter @MirzaHasanzade or just from our game studio page Shark Punch. I am not 100% sure when it will be, if it overlaps with some other events then I might be abroad or something. We should discuss more closer to event time! :)
     
  8. wiseman

    wiseman New Member

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    Ok, Mirza, agreed! :)
     
  9. wiseman

    wiseman New Member

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    Our first video! Concept explained in more details. Implemented stealth model and programmable robots in action :)


     
    #9 wiseman, Jul 6, 2015
    Last edited by a moderator: Sep 19, 2015
  10. wiseman

    wiseman New Member

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  11. wiseman

    wiseman New Member

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    New video post.

    In this early prototype we are focusing on Stealth and Hacking approach and hope to demonstrate a few interesting mechanics the player would be able to use.

     
  12. metateen

    Moderator Indie Author

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    Ya know, this looks really good so far. I know it's still in the works of development not to mention it's actually nicely made and the animation is smooth, I won't critic the main menu look because honestly it's still in development and that's the easist thing to fix up so I'll bypass that.

    So from that and onward. Keep up the progress!
     
  13. wiseman

    wiseman New Member

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    thanks, metateen.

    We'll try to keep it up :)
     
  14. We Are Bots

    Indie Author Greenlit

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    Full of good ideas !
    I am eager to test everything.
    Keep it up .
     
  15. wiseman

    wiseman New Member

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    Thanks! We Are Bots, hope to show more interesting stuff in a month or so.
     
  16. wiseman

    wiseman New Member

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    First playable release delivered.

    Mostly a gameplay part for the hacker class, but enough toys to play around and get a first feel of the game.

    Please check it out on https://wiseman.itch.io/safe-not-safe

    Any feedback is welcome, here or wherever else you find it comfortable...
     
  17. We Are Bots

    Indie Author Greenlit

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    I'll try it this week end and I 'd give you my impressions & feedback !
     
    wiseman likes this.
  18. Volluskrassos

    Volluskrassos New Member

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    what game engine are you using?
     
  19. wiseman

    wiseman New Member

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