Spaco - our first game on Android

Discussion in 'Game Design' started by Kukumo, Jul 7, 2019.

  1. Kukumo

    Kukumo New Member

    Jul 7, 2019
    Likes Received:
    Hi everyone,
    together with a friend, we decided to try our hand at creating games, the result of which is Spaco

    This is our first game we've ever worked on, we've created it using the Unity engine and we're still trying to improve it, the game is an endless runner

    The purpose of the game itself is quite simple: it consists in passing the falling blocks, the player moves around the circle and when we touch the screen it temporarily accelerates, which allows us to control its location somewhat
    In addition, from time to time bonuses are falling which we can collect, one of the most important is yellow "Destroy" which we can use at any time after collecting, it destroys all blocks / obstacles that are on the map which allows you to save yourself in extreme situations (you can also buy them before playing on the menu for currency in the game)
    After death, there is the possibility of respawn and continuation either by watching the advertisement (it can be done only once in a single game) or by paying the price in the game currency (the cost increases with each respawn), and the difficulty increases, of course, as the result increases

    When entering the code "SPACKAGE" in the settings, the player will get a start bonus (currency, skin)

    As this is our first game, we are very curious about the game / mechanics and constructive feedback about what can be improved / added


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