Hi all My name is Matt Dear, a Sound Designer, Composer, Audio Implementor and Dialog Producer based in London, UK. I’ve been working in the games industry for 5 years, both as a freelancer and in-house at OMUK, a world-class game dialog studio. During this time I’ve worked on many, many projects, from the smallest indie to the heftiest of AAA titles, performing a variety of audio roles. Using my industry expertise and wide network, I am a one-stop shop for all things audio. I am currently looking for new projects, so if you like what you hear, please get in touch. You can find my portfolio and more information about me on my website: https://www.mattdear.com
Hello, Matt my name is Nick - composer from New York. I'm trying to get a foot in the industry and was wondering if you could give any advice on how you got noticed. Sorry to bother you with a question - I know you're probably not looking for that. But how did you get any jobs in the industry?
Hi Nick Send me an email, I'd be happy to chat through some things with you mattdear1234@gmail.com Cheers!
I took part in LD46 Game Jam last week, me and my team made a short PS1-era horror game, ECHOSTATION. I did Music, SFX & level design. My first game jam! Something I’ll definitely be doing again https://ldjam.com/events/ludum-dare/46/echostation I have a commission on at the moment, but I’m still looking for new projects. Cheers
Looking for new projects! I put together some SFX that didn't quite make it into my LD46 game. But I think they turned out great, think Mud Monster...
Hi all, I'm looking for new projects again! I put up some new tracks on my soundcloud, in case you're interested