Some "mainstream" revenue figures

Discussion in 'Indie Business' started by Grey Alien, Apr 10, 2008.

  1. Goldstone

    Goldstone New Member

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    Not one studio has this many staff on one game, paying this much. No-one. Just ridiculous.
     
    #21 Goldstone, Apr 12, 2008
    Last edited: Apr 13, 2008
  2. AlexN

    Original Member

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    Wow, Bungie is #8, that's impressive! Also, both Epic and Valve are on the list, but where is id software?
     
  3. Davaris

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    The problem with these figures is they only show one year of profits and some studios only release a game once every 2 or 3 years, so if you check their figures on a release year they'd be doing a lot better.
     
  4. RyanB

    RyanB New Member

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    You are way too high on all of your numbers.

    More like $65,000 average salary for AAA large size team. On a team of 150, only 7 or 8 would make six figures. Remember large teams usually hire students and interns as filler. Bonuses average about 10 percent.

    Vancouver payscales
    http://www.payscale.com/research/US/City=Vancouver/Salary
     
  5. Obscure

    Indie Author

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    All in all a pretty useless article. As mentioned above it is based on Retail sales - so it tells us little or nothing about what the developer actually earns. Many publisher owned studios don't get any royalty, while some independent studios may get large royalties. Also without knowing the actual development budget the sales are meaningless for determining profit.

    Also as mentioned above studios may ship games every two, three or four years. Hit an off year and your place in the survey drops.
     

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