Should i bother encrypting level files, save game files and art files? The way I see it, the person has paid for the game so if they want to browse or edit their save game and the level files, then what's the harm? They could in theory make new levels by copying a level xml file, editing it to change positions and character types and adding it to the level index file. The game would then load it in and it would be playable. But is that such a bad thing. They paid for the game. Maybe they could share these new levels. After all i do plan to release an editor. As for the save game file they could unlock levels but the whole unlocking mechanism in the game is a game play thing. It is not an in-app-purchase or pay-wall. Of course there are the pirates but i would rather focus on making the game-play better. As for the art files, no one can legally use them in another game so what's the harm in having access to them. Can anyone give their opinion on what they did?