Name: Amanda Hermes Company: Unosquare URL: www.unosquare.com, www.adelegame.com, http://steamcommunity.com/sharedfiles/filedetails/?id=580975 Occupation: Social Media Coordinator/Community Manager Location: Guadalajara, Mexico Background: Hi, Adele: Following the Signs is our first game. Seeing as we are actually a software development company, game production was a little bit outside of our realm but something that had alway peaked our interest. I am trying to figure out how to give more exposure to our game and help it get GreenLight status. Personally, I am a Wisconsinite that lives down in Mexico (happily getting away from the cold). I love the beach/ocean and I love playing volleyball when I'm not hard at work in front of my computer! I would appreciate any help, ideas, reviews, shares, and yes votes on steam that you all might be able to through my way. I would be happy to return the favor with whatever I could.
Name: MrRedStone1143 Company: Don't have one... yet Occupation: Only Programmer/Member cx Location: Ohio, USA Background: I'm still a student in high school and I'm taking a college level programming class. My Language of choice is Java even tho I'm still a rather noob. I am currently working on a game but not ready to release a beta version yet. I'm mainly just looking for some fun people to share ideas with and build my knowledge in game designing.
Name: Bram Stolk Company: Game Studio Abraham Stolk Inc. URL: stolk.org Occupation: INDIEvidual behind GSAS Inc. Location: Vancouver Background: MSc in CS from Univ of Amsterdam. Many years as VR specialist with SARA super computing centre. ex-Slant6 Games. Creator of 'The Little Crane That Could.' Currently working on 'Imhotep, Pyramid Builder.' Author of the Open Sourced GPGOAP. (General Purpose Goal Oriented Action Planning.)
Name: Jonathan Ho Company: Gamesbrewer URL: www.gamesbrewer.com Occupation: Developer Location: Kota Kinabalu, Malaysia Background: Used to make games back in 2010-2011. Made a few games, but unable to profit from them. Found out I'm still a newbie in business part, so went back to being a salarymen while learning all I can about running a game business. Now I'm back for a second try.
Name: Kevin Giguere Company: Dragon Slumber URL: www.arelitecore.com Occupation: Designer, programmer, producer Location: Quebec, Canada I'm currently working on Arelite Core, a 2d JRPG inspired by the likes of Final fantasy VI and Chrono Trigger, running on a custom engine programmed in XNA. I've been working on it for the past 4 years and should be launching this Fall on Steam. In the meantime, I'll be showing it at PAX East 2016, in the Indie Minibooth.
Name: Shot on white or Jac Company: Show on white URL: goo.gl/TEQZu5 Occupation: Video production Location: UK I run a small Youtube channel that reviews games, my show is Time Starved Gaming. On the look out for up and coming new games to review, rave about and promote.
Name: Ian McDougall Company: None as of now (though I am working on it) Location: US Just a small indie dev working on a few projects. I've done lots of prior work in other areas of programming, like developing websites and the code for hardware, but this is my first foray into game design and development.
Name: Graham Company: none Location: UK. background: Predominantly self taught self taught software engineer, my day job is an electronics / software engineer and game design is more of a hobby, currently working on an android 1st person shooter, my target hardware is the ouya console currently, but in future that will move to the Razer forge tv console and I plan on porting for use on mobile as well, here looking for conversation with like minded people about all game development aspects.
Name: Ryan Bickell Company: Rogue Gambler URL: www.roguegambler.com Occupation: Full-time indie developer Location: Las vegas Background: Love creating my own art, music, stories, and gameplay. I'm in my first month of development and still haven't learned programming yet. I have over 2,00 hours on art projects.
Name: Kevin Trépanier Company: Small is Beautiful URL: www.smallinteractive.com Occupation: One man army Location: Montréal, Qc., Canada Released several Flash games since 2008. Made some money with those for a while but not anymore. Missed the mobile gold rush I guess, but I decided to raise a family instead. I've been working on the Sprite Sequence project for a few months now, using Game Maker Studio. This requires me (self imposed) to release a new game sequence every week as part of an on-going story / world. Never felt so productive and never had this much fun developing games! Looking forward to where it will lead me.
Name: Leo Nasplezes Company: Shack Studio URL: http://shack-studio.com/ Occupation: Full time indie game developer Location : Brisbane Background: I graduated high school in may 2015. My plan was initially to become a ceramicist but when my brothers told me they wanted to makes video games together and start a family business I couldn't refuse. Back when I arrived here to start this adventure, neither of us knew anything about making games. Now about a year later, we've learned enough and accumulated enough virtual assets to know that our game will actually be completed. I don't know what my next move is, I know I'll probably stick with the Shack for a while.
Name: David Sanhueza Company: Game-O-Gami URL: http://www.game-o-gami.com/ , http://www.sanhueza.com/ , https://twitter.com/gameogami Occupation: Freelance Artist/Animator, Art Director, Game Designer Location: USA / Japan / Chile Hey indies, I'm David Sanhueza. I am a life-long gamer, a game designer, and an artist/animator. I have worked professionally in the game industry since 1998, at Turbine, Stainless Steel Studios (R.I.P.), Petroglyph Games, and various freelance projects. In addition to game dev and art, I also like travelling, teaching, and volunteer work, here in the USA and abroad. A few years ago I left the AAA industry to start my indie games studio, Game-O-Gami. I have been designing, developing, and publishing board games, thanks to successfully funded Kickstarters, including "Goblins Drool, Fairies Rule!" and "Immortal". Now I'm working to transform these board and card games into digital versions for PC and mobile. Looking forward to getting to know you guys!
That sounds like quite the journey bro. My name is Bradley Burks. I know this is an older thread but just wanted to say hello and definitely a interesting journey you have been on according to this post.
Name: Andrew Hughes Company: N/A URL: N/A Occupation: Camera Operator/Editor, Theater employee. Location: Mid-Iowa, USA Background: I was, in my youth, a legitimate video game addict. I used to spend far too much time gaming. However, this addiction, in addition to other life experience, gave birth to a deeper understanding for what makes a video game, or really any game, engaging and interesting. My current occupations do nothing for my creative talent, but my shear love for the arts has assisted in the inspiration of my extra-curricular studies. I have, therefore, dabbled in 3D modeling, computer programming, and creative writing. What I lack in technical knowledge pertaining to development, I more than compensate with creative thinking. There are two types of people: Thinkers and Doers. I am a Thinker, and I do my best. Right now I am doing my best to find Doers who can assist in bringing my thoughts to life.
Name: Noel-Tien Nguyen The Company: N/A (yet) URL: tien.artstation.com Occupation: Concept Artist / Illustrator Location: Basically France (but travelling quite often) Background: Hey ! so... I'm an artist ! And after working on a few personnal projects with some friends, I found myself quite into working on small size projects I had sooo much fun doing so and learned a lot. I usually do game art, concept arts and illustration through photoshop and sometimes through Flash (and some Indesign/Muse when needed). Thanks to Pokemon ad WoW (yeah...=D) I love travelling (now in Vietnam for a few weeks), discovering new things, new places... Now I am looking for awesome teammates to create some cool worlds with adventures and sick stories =D Cheers !
Name: Dia Company: None at the moment Occupation: Freelance Engineer and Programmer Location: Virginia Beach, VA Nationality: USA I've been a freelance game programmer and engineer for 5 years since graduating college, but I am now getting ready to venture into a new realm by working with some close friend to develop our own game. It's definitely a work in progress and we are in the very early stages, but I am confident it will turn out great. Happy to be here to learn from all of you.
Name: Ike Ri'xyzpilk Company: [N/A] Occupation: Security Location: Bay Area, California (A U.S. national) Hobbies: Reading, Playing video games, Theorizing on pre-existing materials, drawing and studying animation. I'm the idea guy mainly, I dream up the worlds and ideas, mostly from per-exisiting franchises but I can make them my unique own blend. I'm willing to help out for nothing but a thanks if need be but also would like to make a few things from my ideas and get paid for helping bring it all together. I have ideas for everything from Superheroes to Fantasy worlds and Sci-fi, period pieces and spies.
Name: Martin Company: WestWorks Occupation: Full time. These gamedev shenanigans is just an enjoyable hobby Location: Bergen, Norway. Hobbies: Gaming, music, gadgets, gizmos, technology, drawing, reading, learning, tinkering, soldering, DIY-ing. After all these years I'm finally going to try to do what I always dreamed of: Make my own games. I have a bachelors degree in software engineering and Untiy has become my weapon of choice. I have a lot of ideas, some probably over-scoped, but one cannot stop dreaming! I grew up in the eighties with gaming systems like the C64, NES and AMIGA500. And what really got me hooked was games like The Last Ninja, The Legend of Zelda-series, the Final Fantasy-series, the Monkey Island-series - Mainly adventure/RPG games. Storytelling has always been the quality that drags me in and keeps me there for hours at end. For now, my gamedev adventure is very low key. I have my first game out now which is a puzzle game called FLYP. I hope to take it a step further in the future and forums like these are very good for sanity-checking ideas, concepts and design.
Name: Aaron Craig Company: Beyond Us Games Website: youtube.com/beyondusgames Occupation: Student Location: USA, Oregon Background: I'm currently a full time student going for my degree in Computer Science. I love programming and the challenges that come along with it. I'm also a huge gamer, and decided to merge those two hobbies about two years ago when I began playing around with little game ideas. Now I have my own game company (nothing officially licensed), a YouTube channel I'm working on growing, and my first big game in the works. I'm hoping to find some cohorts to bounce ideas off of, talk games, and be a nerd with, as many of my RL friends don't share these interests with me.