Hey everyone! We are a dedicated team consisting of 2 programmers, an animator, and a 3d artist working on a sci fi third person shooter and looking for people to join us on this project. The gameplay is fast paced and realistic while the art style is voxel and toony. The game is a combination between looter-shooters like Destiny and Borderlands as well as a simulative sci fi military cover shooter that focuses on using grenades, equipment, and abilities to conquer over foes. There is a heavy focus on finding new loot like weapons and suits. There's also going to be procedurally generated ships that the player can raid for better loot while also tackling mission-based quests. We felt it’d be great if we opened the doors to allow anyone who is interested in working on a committed project to join us. Currently, a lot of things have been implemented but there is still a long way to go. We use Unity3d as our engine and work with Gitlab for collaboration. At this stage, current features include: Cover system Shooting/gunplay AI basics Inventory Interactable Items Loot Character health and ammo UI New animations (not yet implemented) 20 guns, 10 suits, several corridors, and tons of objects and items While we are primarily searching for programmers, texture artists, and 3d voxel artists, anyone who wants to offer their skills to a big project, regardless of their ability, is welcomed. If you are a fan of Dead Space, Destiny, or Mass Efffect, this project is for you. While there is no upfront pay, we are open to discuss opportunities in terms of revenue sharing, and you can participate or not participate for as long as you feel. We plan to have a kickstarter or indiegogo by the start of the 2020 year. If you are interested, please contact me at either rickyysmith@yahoo.com or my discord vulture #5344