2 questions in one thread. 1 - It is safe to use a RenderTarget? I mean, does every card in the casual world(ATI9200 - GeForce2 - Intel 945 and above) supports a power of two render target texture in DX9? I couldn't find any list of capabilities by card or something that tells me so, I'm almost sure ATI and GeForce are ok, but not about Intel integrated cards ... what do you know about? 2 - With multiple monitors there is a problem with fullscreen exclusive mode, if you click on the other monitor the game minimizes and the screen configuration is changed. I was thinking that you can create a window without borders nor bars topmost with the size of the screen and then render the game to a texture and then blit the texture to the window scaling to fit it. This way you might be dealing with this problem and LCD bad scaling as well. Do you have any experience with this? Do you do the fullscreen this way? Thanks!