After a discussion with the NorthWest Indie group tonight I was encouraged to write up details of my proposal for a shared portal. The objective of this thread is to poke holes into the idea, and come up with viable solutions. Then see if it floats. Please add your comments, suggestions to this thread. The idea: Create a portal that is run similar to an Investment club. It would start with a few members who want to sell their games, but share the costs, and labor involved. The costs would include: â€¢ Server â€¢ Bandwidth â€¢ Software â€¢ Advertising â€¢ Sales Processing The labor would include: â€¢ Database administration. â€¢ Web Development â€¢ Accounting of sales to clients â€¢ Newsletters Each member of the group would have one vote on business decisions. They would meet once a month to discuss and decide on major issues. Officers would be elected to handle day to day aspects such as Support, Administration, Accounting, Web Development, Database Admin, etc. Each member would own shares much like an investment clubs. They could buy shares once a month(basically contribute moneys to the group) that would be used to pay for initial costs. No member of the group can own more than 20% of all the shares. They would be issued shares of the group. The amount of shares per dollar is determined with an accounting program and fluctuates based on current money on hand, revenues, etc. Shares could be issued for particular work done if the group wishes ( this would take care of having people in the group that donâ€™t do anything after joining). As the portal sells games, it would accumulate a percentage of the sale. This would go into the bank account of the group. This money would be used to expand band width, buy new equipment for the portal, pay web costs, etc. And whatâ€™s left will increase the value of shares. A person could join the group if they were invited by the majority of the group. The group would have a cap of no more than 20 members. If they chose to be a member, they can accumulate shares in the group, participate in itâ€™s decisions, and hold an office. If they donâ€™tâ€™ want to do this, they can become a client. The client gets a percentage of each sale of their own game, but doesnâ€™t share in the profits from accumulated share value. This is basically the same as other portals. The hope is that the profit will be higher with our portal than another one since we are sharing costs and responsibilities. Therefore we can offer a higher percentage to the developer(client). If a member wishes to leave the group, they can be bought out (based on the number of shares they own and the current value of those shares) by individual members of the group, or by the group if they wish (if the cash is available in their account). I welcome discussion and comments on this topic. We currently have identified the following issues with the plan: Advantages â€¢ Reduced cost to the developers. â€¢ Profit sharing with the portals â€¢ Bigger presence that would draw more contacts for repeat business Disadvantages â€¢ Decisions would be ruled by a committee â€¢ Everyone would have to chip in. â€¢ You would be sharing your contacts with others in the portal.