Yeah, I can imagine that happening too, Zoombapup. SO much about game development isn't the kind of fun/freedom an artist is used to having. I've seen people get excited about the creative aspects of doing a side project only to completely drop the ball once they get into the thick of it, with all the work that goes into actually making game assets compared to simple concepting. But like AlexWeldon pointed out above - getting to know people in forums... I bet most programmers here would jump at an opportunity to collaborate with DayDream, for example, with the reputation he's established.