Police Game Concept

Discussion in 'Game Design' started by TakeOneDown, Apr 17, 2016.

  1. TakeOneDown

    TakeOneDown New Member

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    Hi, I am looking into creating a police game based somewhere in a fictional city in the United States. Currently we are in a planning stage of how we want to do this, with what engine and how should it be played. Currently leaning towards the open world with normal police activities with a lot of different scenarios and call outs while having a little story behind it. I would like to know how you would kind of like the game to be played and with what style. What you as a consumer would be looking at to get you to play the game for a while and currently we are looking at using cryengine. if you have any thoughts or objections about our choice feel free to express why and what engine you think we should run it on instead, I would love to get as much feedback before our development stage start (And school slows down a bit).
     
  2. basic_hazard

    basic_hazard New Member

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    Hi there! If you are a beginner, I would recommend Unity, 3d Rad, or Silent Walk. When it comes to modeling, try Anim8or, Blender, or Sketchup, or Lightwave.
     

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