Pixel art tool that can display a chosen color's RGB values in 18 bit VGA.

Discussion in 'Indie Basics' started by x86-16, Nov 29, 2017.

  1. x86-16

    x86-16 New Member

    Joined:
    Nov 29, 2017
    Messages:
    1
    Likes Received:
    0
    I'm writing a a game for MS-DOS in 8086 assembly language. It uses video mode 13. (320x200 256 colors)
    The supported color depth is 18-bit (6-bit red, 6-bit green, 6-bit blue) 262,144 colors. (256 useable at one time)

    It's a little annoying to have to convert a 32-bit color to an 18-bit color every single time I want to import a new color.

    Is there a pixel art tool that has an option to display a chosen color's RGB values converted down to 18-bit?

    To be clear, i'm not talking about tool's like Aseprite which include the default VGA color palette (which is ugly).

    I don't even use any of the colors in the default palette.
    I redefine all colors on almost every map I create.
     

Share This Page

  • About Indie Gamer

    When the original Dexterity Forums closed in 2004, Indie Gamer was born and a diverse community has grown out of a passion for creating great games. Here you will find over 10 years of in-depth discussion on game design, the business of game development, and marketing/sales. Indie Gamer also provides a friendly place to meet up with other Developers, Artists, Composers and Writers.
  • Buy us a beer!

    Indie Gamer is delicately held together by a single poor bastard who thankfully gets help from various community volunteers. If you frequent this site or have found value in something you've learned here, help keep the site running by donating a few dollars (for beer of course)!

    Sure, I'll Buy You a Beer