I've made several game concepts in the past, but I am a much better programmer than I am an artist. I've realized that until I have enough time to practice, and become better at creating artwork, that I'll need an artist to do the graphics for my games (after I ensure that the gameplay/ "fun" level justifies it). Would it be best to just hire an artist or the work I need? Or try to find one and split any money the game might make? What percentage of the total profits should the artist get if I go the second route? If nothing else, what resources would help me become a better artist, aside from just a lot of practice? Thanks!