Our Ghosts of War - A 400km2 World War 2 Sandbox Survival Game Developed in UE4

Discussion in 'Announcements' started by Pixel Perfect Polygons, May 21, 2016.

  1. Phuzz

    Phuzz New Member

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    I should start saving for something to keep up with these graphics, something like this should only be played at highest settings, I hope the coding is as good as the modeling :)
     
  2. Pixel Perfect Polygons

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    Our latest updates for Our Ghosts of War include GPU FX, Fog of War optimizations, and more.

    [​IMG]
     
  3. Pixel Perfect Polygons

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    The plan for the first week of November is to get all the systems completed over the last month together in a single build and see what kind of problems crop up. The feeling is that independently these systems will work by themselves. Put them together and things will start to break. Will keep you updated.

    [​IMG]
     
  4. Pixel Perfect Polygons

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  5. Pixel Perfect Polygons

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    World of Tanks style spotting system is now in development.

     
  6. 3ph0r

    Moderator

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    I really hope this does get finished. This looks amazing. I'm not sure how my pc will run this haha
     
  7. Pixel Perfect Polygons

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    Engineer Uniform

    [​IMG]

    Shovel

    [​IMG]

    Updated KABAR Knife
    [​IMG]

    Factory

    [​IMG]
     
    Lester Atchison likes this.
  8. Pixel Perfect Polygons

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  9. Pixel Perfect Polygons

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    OGoW Movement Animation Set


    OGoW Groin Shot Animation Set + More


    Character Clothings System


    Tank Firing VFX
     
  10. Pixel Perfect Polygons

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  11. Pixel Perfect Polygons

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