Hi guys, I know I'm venturing into uncharted territory and I already know most games don't succeed, etc. But despite that I would like to get all of the advice anyone (especially those with experience) might have with this situation... Essentially I am making a game and I'm wanting to get my friend involved to help me out, lighten some of the load, etc. That sort of thing. Here's the deal: - First game, no money, passion project, etc. - I have the story written, including total main plot, will be responsible for all of the main dialogue (not that's there's all that much really...) - I'm doing all of the art, graphics (3D modeling/texturing), programming (Unreal blueprinting), etc. (learning these last two so it's a big investment - however, my ability to do the last one is the only real scary venture but I'll manage I'm positive [it just won't be fun necessarily.]) My friend essentially would be: - probably (hopefully) be doing most level designing (layout, puzzles... I'll still be doing some, however) - and helping concept some enemy concepts(non-art)/gameplay elements ... maybe/probably(almost surely), respectively - sharing some writing responsibility, editing/critiquing and from there just mainly just world-filling documents, names of items, etc. So that's about it. Obviously I'd be doing the lion's share. And I honestly could do basically everything, but I just think it will be a better game with his ideas for level interactions, etc. It also just would be nice to get some help, get him involved, give him some credit, and most of all get him some money (hopefully [and substantial even more hopefully...]). As far as splits go, with this scenario, what would you guys say is fair? I'm a bit unsure due to my own preferences and feelings on how difficult each aspect of production is ...as well as, frankly, just in general. What are the general rules as far as profit-sharing and each aspect of development anyway? I know there are no hard and fast rules but what is each of your views (like, say if you portioned it out between writing/graphics/programming [more complicated than that, I know...])? And (obviously) how do you think it's best to go about with my own scenario? I look forward to hearing each of your opinions. Thanks!