Yes, for 2004 i consider Doom3 to be a good looking game considering that what they were trying to present was presented realistically. But Doom 3 isn't the only "Doom 3 engine" game, there is also Quake 4 (which looked incredible imho) and of course Prey (yes they had to modify it but still they didn't used lightmaps). Also there is Enemy Territory under development (this image has no lightmap, but still it does look very good). And of course there is ID Tech 5, id's new engine (based on d3) which while adds penumbral shadows, it still doesn't have lightmaps. Yet, the video shown at WWDC was very good. EDIT: to clarify, i'm not against lightmaps or something. I just don't believe that if an engine removes lightmaps will automatically make it look worse, provided of course that adds something else - pure texture mapping alone won't do the trick (possibly).