New 2d engine (3d hardware accelerated) almost available

Discussion in 'Game Development (Technical)' started by Slayerizer, Jan 6, 2006.

  1. Slayerizer

    Original Member

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    Hi everyone, I'm currently working on a 2d engine (using DirectX) which I intend to use for my own games. I wish to release my engine to the public and publish updates as frequently as possibles. I wrapped a tutorial and posted it in my forum. It's not a game, it's just a demo which display a sprite (tank), fade in/fade out support, screenshot support.

    I want to hear feedbacks about the way the engine is called and more... does it seem easy enough to use?

    tutorial #1

    it's basically a standard win32 application, except that the window creation is replaced by a engine initialization call.

    you can have windowed/fullscreen support..

    main forums index

    current features

    See current features link for licensing info ... (but the important part is that it's free! )

    thank you
     
  2. esrix

    Original Member

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    Pages aren't showing up. You might want to fix that.
     
  3. Slayerizer

    Original Member

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    yeah just saw that :eek:

    my host is so unreliable, I just hate that (and I prepaid 2 years).

    I called them (seems like they ran out of disk space for the mysql server)

    should be fixed in 15 minutes!
    :mad:
     
  4. Slayerizer

    Original Member

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    forums are up!!

    forums are back up!!
     

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