Need to determine the budget for my game

Discussion in 'Indie Basics' started by DadTimesTwo, Nov 20, 2012.

  1. DadTimesTwo

    Original Member

    Sep 7, 2004
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    I am developing a side-scrolling adventure, hopefully with hand drawn 2D animation and turn-based combat. Nothing too complex. How much would such a game cost assuming I implement six to eight environments and 24 to 30 animated characters with lots of special battle effects? Looking to release on the PC first.

    Thank you!
  2. Desktop Gaming

    Moderator Original Member Indie Author

    Feb 24, 2005
    Likes Received:
    That's a very open-ended question. There are loads of artistic styles and dependent on the amount of detail, cost can vary greatly. I'd recommend getting some more definite details over to one of the artists in the art portfolio forum, or post in the help wanted forum. But really first and foremost you need to provide more specific details of what you need.

    For the record - and not that this will help - I chose my artist for my current game based on my need for chunky cartoon-style graphics. Also factored in licencing of copyright-free music and a small amount of voiceover work and I think it cost me somewhere in the region of $5,000-$6,000 (I could tell you to the cent, if I could be bothered to sit and add it all up). My budget was $5k so it didn't work out too bad. Can't divulge exact game details as it hasn't been released yet (but soon).
  3. ManuelMarino

    Original Member

    Jul 4, 2005
    Likes Received:
    turn based combat!!! wonderful... it's so hard to find turn based projects. if you need some help just call, I'm curious about your project

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