I'd like to create levels for my game (a jump n run game) but it feels really bad doing it. Most of the time I don't know how to decide for anything. What's a good mood for designing levels? Can it be my personal problems that hold me back from level design art? Do I have to play more games? I've read (parts of) a book about level design and it was like reading Martin Fowlers "Refactoring", there were really few things that were new to me, because all ideas presented seem to result creative thinking, different views and applying philosophy to levels. The usual stuff. I still couldn't find out what I was missing. Honestly I believe I need something like a drug, a state of mind or much more fun creating levels. I just hate it. Any advice?