Looking to make my first script! here's what it's for...

Discussion in 'Game Development (Technical)' started by Oddsocks, Aug 26, 2019.

  1. Oddsocks

    Oddsocks New Member

    Joined:
    Aug 26, 2019
    Messages:
    1
    Likes Received:
    0
    hello all... new hopeful game dev guy here with a question on scripting...

    I'm looking to create a wave spawner to drop bombs, that begin a 5 second timer once they hit a surface, showing the user the time countdown, that once time runs out the bomb explodes complete with animation, the wave spawner then detects the bomb has gone and spawns a new one. Upon exploding the bomb is to leave dirt&debris on nearby objects/players, destroy the environment leaving a hole (think of worms bombs eating away at the landscape over time) as well as having a lethal zone where varying damage is inflicted on the player depending on proximity.

    Wondering how should this be coded? all in 1 script? multiple scripts? not sure on best strategy.

    It's intended for unity 2D game setup for a phone game.

    any advice would be much appreciated!

    Thanks

    Nick
     

Share This Page

  • About Indie Gamer

    When the original Dexterity Forums closed in 2004, Indie Gamer was born and a diverse community has grown out of a passion for creating great games. Here you will find over 10 years of in-depth discussion on game design, the business of game development, and marketing/sales. Indie Gamer also provides a friendly place to meet up with other Developers, Artists, Composers and Writers.
  • Buy us a beer!

    Indie Gamer is delicately held together by a single poor bastard who thankfully gets help from various community volunteers. If you frequent this site or have found value in something you've learned here, help keep the site running by donating a few dollars (for beer of course)!

    Sure, I'll Buy You a Beer