hi, im looking to put together a team to help develop a game that iv been designing for th past few years. in all actuality i would like to establish a dependable team so that we can churn out a few simple games initially so we can establish an understanding of how we will work 2gether & 2 work out th bugs between us b4 moving on2 my major project. and who knows, if we work well 2gether maybe move on 2 establish a dev studio. th game im looking to create is a large open-ended 3d AA/RTS/RPG (primarily 4 pc) with complex concepts in an interactive sandbox with online capabilities that may require its own engine. of course i cant offer any compensation initially, but would b more than willing 2 equally share th profits of any revenue generated. im teaching myself a few programming languages like java and c# and tooling around with gimp, but truly lack th skills necessary 2 get this project off th ground in this lifetime lol im not asking 4 th moon, but im looking 4 ppl w/th right skills to help me bring my vision 2 life. im open 2 suggestion in th dev process, but i would like 2 maintain th essential roots. i currently need a programmer(s), graphic artist(s), and sound dev/score writer(s). i can handle th plot, but wouldnt mind taking on sum writing help. th title of this game will b "Apotheosis" and it will b centered around th idea of becoming a god in a time-ripped multi-dimensional world in which u amass ur custom army/following and build ur empire from th ground up. characters will b using melee & ranged weapons, hand-hand combat, time control, magic, skills, and gadgets. all following characters will b playable and there will b many advanced controls like setting formations and tactics. im aware of th great many challenges an undertaking like this faces, but plz keep nay-saying 2 a minimum. however, im open 2 constructive criticism and any advice. thank u!