Looking for Unity developer to encapsulate our algorithm

Discussion in 'Help Wanted (PAID ONLY)' started by dandandanielle, Aug 3, 2017.

  1. dandandanielle

    dandandanielle New Member

    Aug 3, 2017
    Likes Received:
    Hi. We need someone who has experience in encapsulating SDK on Unity. (Not sure if I have made myself clear, please let me know. :p. Our team's focus area is computer vision algorithm development based on deep learning. With our algorithm, major joints of human skeleton can be detected and positioned in real time through a web camera. We look forward to applying it in motion capture game and hopefully replace kinect.

    write to me: xiadan@twsz.com

    We need someone to help us tie the coordinates of human skeleton to a Unity human shape avatar, so that in the future, developers can use the SDK directly to develop games. Just like what OpenKinect offers. An example of our algorithm:

    Payment is discussable.
    #1 dandandanielle, Aug 3, 2017
    Last edited: Aug 4, 2017

Share This Page

  • About Indie Gamer

    When the original Dexterity Forums closed in 2004, Indie Gamer was born and a diverse community has grown out of a passion for creating great games. Here you will find over 10 years of in-depth discussion on game design, the business of game development, and marketing/sales. Indie Gamer also provides a friendly place to meet up with other Developers, Artists, Composers and Writers.
  • Buy us a beer!

    Indie Gamer is delicately held together by a single poor bastard who thankfully gets help from various community volunteers. If you frequent this site or have found value in something you've learned here, help keep the site running by donating a few dollars (for beer of course)!

    Sure, I'll Buy You a Beer