Hi. We need someone who has experience in encapsulating SDK on Unity. (Not sure if I have made myself clear, please let me know. . Our team's focus area is computer vision algorithm development based on deep learning. With our algorithm, major joints of human skeleton can be detected and positioned in real time through a web camera. We look forward to applying it in motion capture game and hopefully replace kinect. write to me: email@example.com We need someone to help us tie the coordinates of human skeleton to a Unity human shape avatar, so that in the future, developers can use the SDK directly to develop games. Just like what OpenKinect offers. An example of our algorithm: Payment is discussable.