We are looking for a talented artist with experience in creating character animations using 3D models, and then exporting frames for 2D spritesheets. A functioning prototype that has been created using Maya is available as an example. Unfortunately the original artist cannot continue on this project, and we are looking for someone to take over (or start over). Style is realistic, no pixel or cartoon art. This is a larger project that requires 20+ characters, each having between 6 and 25 distinct animations, as well as many item overlays (weapons/armor). Please apply if you are ready to stay with this project for at least six months. We are offering competitive pay, tons of fun, and the chance to participate in making a killer fantasy RPG. Email martin-at-adamant-studios.com for more info.