Hello everybody. I'm pretty new at game developing and I was hoping to start creating an RPG in the near future. I know that in games like Pokemon, for example, you can level up so that stats such as attack, defense, health, special attack, ect. increase, but I don't really grasp what actually happens when those numbers increase. How do these numbers multiply to make the player more powerful? When I first started thinking about making an RPG, I thought I would structure it so that a certain attack would take a set number of HP off your opponent, but this doesn't seem very efficient if I wanted to do a leveling up system. Thanks in advance for answering!