I am just starting work on a 2D point and click adventure game. It is set in a world I've been working on, on and off for years, now. I'd been debating on the medium with which I'd tell the story that has been growing, and just a couple days ago this became the clearly perfect option. I have never made a game in my life, but I intend to use my own art (which I am practiced in) and I am very proud of the story. I am currently using AGS for my engine, and I think I have an okay grasp on things, though I'm not sure how to go about getting the game to a point where I can start presenting it to others to attempt to get a team together, or maybe start a funding campaign. What is good enough for that sort of thing? Screen shots? A demo? Where do I present those things? How do you do a demo without spoiling story? Where can I find music to use? Where do I look for people to help me with these things? So many questions. Such a huge metaphorical mountain ahead, but I am filled with determination.