I am self taught solo developer and student of energy and environment and have been developing my game for the past year. I have just launched on gamejolt: http://bit.ly/2bCrSYQ The unity funnel I created tells me that from 83 players, only 16 reached the 4th level. And the 4th level is where things start to get interesting. See the funnel here: I have spoke with some players and some don't understand why they lose others don't understand how to pass the levels. It is a strategy game and I am afraid to bore the players with the tutorial, so I try to explain only the essentials. To improve this completion rate what you think is the best: Give a more in depth tutorial or make the levels easier so the player has time to understand the details?