I'm currently making a small indie game for release *hopefully* by October of this year. It's called Neptune Gasoline, and here's a screenshot and a little more info on the game: http://www.vertigogaming.net/blog/ Basically it's an arcade/manager game that'll be on D2D, Gamersgate and hopefully Impulse and, so help me, Steam. My last game, the Oil Blue, made about $4500 in a year and I'd like to make that amount of money in a much smaller, faster timeframe. And a lot more of it, obviously. My goal is to shoot for $10k in gross by the end of the year. What I've been reading is how smaller devs have gotten small marketing firms and have raved how they boosted sales, or got their foot in the door to digitally distribute with Steam. I was wondering, is this something I should seriously look into? I know next to nothing about advertising (the Oil Blue had $0 spent on advertising at all) and I can't seem to find any site that offers marketing/PR for small indie devs like myself. How much would something like that cost?