Infinity 3D engine real-time ray tracing

Discussion in 'Game Development (Technical)' started by infray, Nov 29, 2016.

  1. infray

    infray
    Expand Collapse
    New Member

    Joined:
    Nov 29, 2016
    Messages:
    1
    Likes Received:
    0
    Hi all,

    Sneak peek of a new kind of an engine that uses real-time ray tracing:



    Ray tracing is used here to natively support smooth/curved non-polygonal 3D geometry to get "very high polygon count" look for all game world assets.

    Screenshot / Homepage
     

Share This Page