I think the greatest single service that RealArcade provides to its customers is the game pass. Maybe its true that if a person is willing to pay $10 for a game, he is also willing to pay $20 for a game. However, people still like to feel that they are getting a good deal. I know that I am personally tempted by the RealArcade game pass. Even though I can't find a single game that I like through RealArcade. (There are a couple of games on RealArcade that I like, but I found out about them through this forum, not through RealArcade.) Even though I refuse to install RealArcade on my computer. Even though I don't want to financially support RealArcade and I do want to finanicially support the actual developers. The other side of this is, of course, that buying a game pass implies a certain level of commitment. If I get a free game per month, I'm going to spend some time looking at game demos. Even if I can't find a game that I would be willing to buy at its full price, I'll probably find something that's worth the $8 monthly fee to me - and if I find more that one game I really like, I may end up getting one for "free" and buying the other. To keep this in perspective: Right now I buy approximately one game for $20 per year. If I was to buy RealArcade game pass, I would spend at least $96 on games per year - almost five times as much. And the main reason I don't buy a RealArcade game pass is because I don't like RealArcade. I know that the indie portal idea comes up again and again in this forum. Even though the discussion has for far just been talk, I figure it's only a matter of time until somebody does create a new game portal, "indie" or not. I think that a game pass system could be one of the keys to the success of this hypothetical indie portal. (The other key, being, of course, good access to games that fall outside of the mainstream casual genre.) (And, no, I am not planning on setting up such a portal at this time. I just want to discuss the idea.) Any comments?