Independent Art Talent | The Higher Eclectic Ground Thread

Discussion in 'Art Portfolios' started by Higher Eclectic Ground, Feb 3, 2017.

  1. Higher Eclectic Ground

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    Introduction


    Founded in August, 2015 and operated ever since by Sean Braganza, Higher Eclectic Ground is a curated network of independent developers and artists involved in the creation of Video Games and Video Game related media.

    While providing personalised PR & QA based support to games and their developers throughout the former's creation cycles, the network also caters to professional artists and other creators of gaming related media -- working to garner them exposure and freelance opportunities within the industry.

    Naturally then, in acting as a resource for professional talent that can be collaborated with on one’s own game projects, we have under our affiliation experienced and professional independent 2D/3D designers looking to provide their services towards the game development process.

    The following thread serves to put forward the portfolios and availability of each, hoping to bring their services to the notice of potential collaborators, game developers and visitors resident on the Indie Gamer forums here.

    Member Spaces

    On its website, Higher Eclectic Ground maintains a categorically organised Member Catalogue that serves as a portal to all of its associated media creators and games.

    Note that each of these creators and games are certified professionals that undergo an extended approval process -- wherein their Resume's, prior experience, previous clients and more are evaluated over E-mail and Skype based correspondence (Learn more in our FAQ).

    Each member is provided with a Higher Eclectic Space on the network's website, that provides all necessary details and information pertaining to their services, history and experience. Spaces also comprise of slider-styled portfolios, each of which are updated with new content from their respective members' prior/current body of work on a weekly basis.


    How This Thread Works

    • Linked to the original post at all times is be a list of all of Higher Eclectic Ground's affiliated 2D/3D video game artists, complete with all the necessary details and a hyperlink to their Higher Eclectic Spaces as per the forum's rules.
    • Subsequent posts will serve to reflect a change in the availability of an artist or to showcase latest additions to their portfolios.
    Getting In Touch With An Artist

    Each artist's Higher Eclectic Space links to a sub-forum dedicated to that artist on Higher Eclectic Ground -- where all interaction in the form of feedback, collaboration requests and queries may occur.

    To contact a 2D/3D artist, simply navigate to their respective Spaces using this OP or any subsequent posts and leave them a message on their Higher Eclectic sub-forum. Alternatively, one may also choose to leave Higher Eclectic Ground a mail or a simple note on this thread.

    Either way, all job requests are first validated by the team before discussions with the corresponding artists ensue. Once a collaboration has been agreed upon by both parties, Higher Eclectic Ground periodically monitors job progress/status on both ends before issuing official announcements & press releases of the same across its network.

    This is to not only highlight the role its artists have played on an employer's project, but to also provide coverage to the employers and their projects themselves.

    Other Talent

    While this thread serves to only highlight Higher Eclectic Ground's freelance art talent, it also has a similar thread established for its music/audio talent here on IndieGamer.

    We thank you for your consideration,

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    List of Higher Eclectic Ground's Independent Art Talent Available For Hire

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    Originally a Flash animator and illustrator by trade, Antonio d'Amore's career has since involved the creation of diverse visual content for a variety of e-learning applications, casual indie games, fables and animated cartoons, as both a freelancer and multimedia designer within the digital art industry.
    His specialities lie in both, the 2D and 3D design of illustrations, characters, assets/props, environments, storyboards and animations. With regards to the production of 3D models, aspects of texturing and rigging are also known to him.
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    A freelancing 2D digital artist and 3D modeller based within South Africa, Brandon Crampton is also an avid game development enthusiast with up to four positively received Android games on his portfolio.

    In the 2D digital medium, he specialises in concept artwork and game sprites while being proficient in the creation of portraits, illustrations, vector art and so forth. His 3D creations on the other hand fall within the domain of modelling fantasy creatures, assets and monsters, their rigging and animation.

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    Born in Ontario and currently based around Etobicoke, Canada, Indigo Doyle is a professional 3D Modeller pursuing her passion for creating art with a personalised, uniquely stylised flair.

    She specialises in developing 3D environments, associated props and their associated textures in nearly any required style, inclusive of low-poly and high-poly work. Stylized art styles however remain of primary interest to her.

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    Based within the United Kingdom, Paul Evans is a determined, highly motivated 2D artist providing various texture and material based services towards the production of video games in a variety of self-developed styles.

    His focus lies primarily in the creation of custom textures and materials while also being open to their application on 3D models by means of 3D painting software or else.


    -- End of list --
     
    #1 Higher Eclectic Ground, Feb 3, 2017
    Last edited: Mar 14, 2017
  2. Higher Eclectic Ground

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    Multi-Brick Substance #1 - Exposing Parameters | Paul Evans

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    In the latest chapter of Paul Evans' study of Substance by Allegorithmic, the texture/material artist is seen experimenting with 'exposed' parameters. Exposing parameters/variables of a substance lets one modify its values (color, roughness, dust/scratches) to obtain variations of the same substance across other applications.

    Here then is a look at multiple brick materials, created by Paul from a single node structure; View additional HQ Renders and added details on his Higher Eclectic Space.

    A freelance 2D artist affiliated to Higher Eclectic Ground, Paul Evans of CraftyTextures provides various texture and material based services towards the production of video games in a variety of self-developed styles. Although currently unavailable job/commission requests, please free to browse through his portfolio of work and/or leave any feedback via the aforementioned Space.
     
  3. Higher Eclectic Ground

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    Mountain Side | Brandon Crampton


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    This was effectively Brandon Crampton alias Box Panda's last scenic study from the final weeks of 2016. Titled Mountain Side, the illustration has him tackling aspects of designing mountain-like topologies and differing lighting with considerable quality.

    View a speed-paint tutorial of the same and more of the freelance 2D/3D artist's portfolio of work, here on his Higher Eclectic Space. To interact with him, trade notes, discuss job opportunities or any other feedback, do come stop by his sub-forum.
     
  4. Higher Eclectic Ground

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    Multi Brick Substance #2 - Exposing Parameters | Paul Evans

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    Paul Evans alias CraftyTextures' latest set of Brick substances emerge from varying the values of various Vine, Moss & Damage parameters of a single texture. These of course, being part of his recent study in creating dynamically modifiable textures by 'exposing parameters' on Substance by Allegorithmic.

    Which one's your favourite? Let us know on the material/substance artist's Sub-Forum! View additional HQ Renders and added details on his Higher Eclectic Space.

    A freelance 2D artist affiliated to Higher Eclectic Ground, Paul Evans of CraftyTextures provides various texture and material based services towards the production of video games in a variety of self-developed styles. Although currently unavailable job/commission requests, please free to browse through his portfolio of work and/or leave any feedback via the aforementioned Space.
     
  5. Higher Eclectic Ground

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    Oncoming Storm | Brandon Crampton

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    Oncoming Storm, Brandon Crampton alias Box Panda's first art composition of 2017 is an attempt at Noah Bradley's approach of art.

    'I wanted to approach the painting similar to how Bradley approaches his work,' writes Brandon. 'Needless to say, I think it turned out pretty well!' Do you agree? Let the freelance 2D/3D artist know by leaving your feedback and any other job/commission requests you may have at his sub-forum. For a closer look at his portfolio of work, modus operandi and other professional details, please visit his Space.


    Multi Brick Substance #3 | Paul Evans

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    A complete set of eight brick substances, each of which have been developed by artist Paul Evans from a single substance graph. This latest set of course, being part of his recent study in creating dynamically modifiable textures on Substance by Allegorithmic. Which one's your favourite? Interact with Evans and let him know via his sub-forum. View additional HQ Renders and added details on his Higher Eclectic Space.

    A freelance 2D artist affiliated to Higher Eclectic Ground, Paul Evans of CraftyTextures provides various texture and material based services towards the production of video games in a variety of self-developed styles. Although currently unavailable job/commission requests, please free to browse through his portfolio of work and/or leave any feedback via the aforementioned Space.
     
  6. Higher Eclectic Ground

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    The Journey | Brandon Crampton

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    Having started it as a study in detail & lighting, artist Brandon Crampton decided to add just a little bit of flair to this latest concept art composition of The Journey. Why? To render a fantasy adventure-themed vibe, he says. Believe he was successful?

    Let him know and grab a behind-the-scenes look at its speed-paint tutorial plus his other ongoing 2D/3D video game work on his Higher Eclectic sub-forum. Oh and also, new freelance art talent joins the Higher Eclectic Network this week! Stay tuned for the announcement but for now, here's a sneak-peek.

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  7. Higher Eclectic Ground

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    Antonio d’Amore – Visual Immersion & Interactive Storytelling Via Multimedia Designs
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    And as promised -- More than a decade's worth of experience creating illustrations, characters, assets/props, environments, storyboards and animations for eLearning apps, cartoons and more.

    Higher Eclectic Ground proudly welcomes Antonio d'Amore to its network of independent game talent. The digital artist will now be seen offering a plethora of 2D/3D design services towards the development of independent video games via us; here's a look at his portfolio thus far, details on how one may best reach out to him, keep up with his current projects and more.

    His professional listing/Higher Eclectic Space, availability and brief of services will now remain linked to the OP at all times.

    Also, in news that's completely unrelated yet worth conveying to all our followers/prior clients here at the IndieGamer forums, to celebrate the launch of pointfiveteam.eu, Higher Eclectic Ground affiliated developers Pointfive Team are giving away seven PC/Android copies of their 2016 indie puzzle, RAM BOE. Valid 1st-8th March, 2017, the rules are simple and accessible to all with a little over 24 hours to go on the clock. You're invited, get in!

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    #7 Higher Eclectic Ground, Mar 7, 2017
    Last edited: Mar 8, 2017
  8. Higher Eclectic Ground

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    Multi Brick #4 | Paul Evans

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    Do you prefer your bricks dirty or squeaky clean? Artist Paul Evans has 'exposed' the parameters of his latest Substance by Allegorithmic material to create a dynamically modifiable brick texture.

    Doing so, allows users of the texture on applications such as the Unreal Engine tweak its variables as they please, rendering an assortment of brick materials in the process.Seen here is his final such assortment, created by the freelance material artist as part of his recent studies in exposing parameters.

    Also, Paul is now back on the marketplace looking for freelance material/substance/texturing jobs after his hiatus all through January-February. As always, for feedback, suggestions or job/commission requests related to the artist, do stop by his sub-forum.
     
    #8 Higher Eclectic Ground, Mar 14, 2017
    Last edited: Mar 14, 2017
  9. Higher Eclectic Ground

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    High Lord Of The Gardens | Brandon Crampton

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    A character concept created by artist Brandon Crampton, for a Google+ based art challenge themed 'High Lord Of The Gardens'. Modelled on Blender and detailed across Adobe Photoshop, the artist considers the piece to be a real confidence booster in his portfolio of work. What do you think?

    View a quick tutorial from the freelance 2D/3D artist, here on Higher Eclectic Ground. Remember. he's also looking to contribute to the 2D/3D art departments of your own games; to reach out for job/commission requests, discussions and/or feedback, visit Brandon's Sub-Forum or simply leave us a comment below.
     
  10. Higher Eclectic Ground

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    Oliver | Antonio d'Amore

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    Meet Oliver. In 2017, Antonio d'Amore was tasked by B-eat digital agency with creating a character mascot for Extravoglio -- a guidebook to all things extra virgin olive oil by Piero Palanti. Besides stirring up our appetite and being pasted all across Extravoglio's website and guidebook in various poses, Oliver is now also an official entry on Antonio's Space.

    The Space walks one through various stages of the character's design process, so it's definitely worth a visit.

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    As always, Antonio is available and actively looking for work. Please feel free to reach out to him via this sub-forum.
     
  11. Higher Eclectic Ground

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    The Death Tarot | Brandon Crampton

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    Bringing gloom to your Monday, artist Brandon Crampton re-designs the tarot card of Death for an art challenge. To make you feel slightly better however, he also shares a brief step-by-step illustration of its development process.

    Like it? Note that Brandon is actively looking to contribute to the 2D/3D art departments of your own games.
     
  12. Higher Eclectic Ground

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    Patterned Bricks | Paul Evans

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    Paul Evans attempts to break away from his usual monotony of standard brick designs this week, with a slightly patterned variety. Comprised of 4 different materials, the artist believes there's still considerable room for improvement; what do you think?

    View the complete set on his Space, noting that he's now actively looking for material/texture design opportunities. Feel free to reach out with job requests via the comments below.
     
  13. Higher Eclectic Ground

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    Theoreo | Antonio d'Amore
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    Theoreo follows Oliver on Antonio d'Amore's portfolio of work this week; starting out as an android concept that gradually evolved into the bi-pedal form seen above, Theoreo serves as the mascot for a Game Room Leader's management application.

    Illustrated here are various stages of its development.
     
  14. Higher Eclectic Ground

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    Travel | Brandon Crampton

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    Busy weekend?

    Our artist Brandon Crampton spent his partaking in a one-hour drawing challenge themed 'Travel'. This stunning vista was his entry; Brandon's also available to committing to art based tasks on your own projects. Leave us a comment should you wish to collaborate, and we'll help set things up pronto. [​IMG]
     
  15. Higher Eclectic Ground

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    Indigo Doyle

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    Here's a quick glimpse of our freelance artist, Indigo Doyle's various assorted creations from over the past year.

    Based out of Canada, she specialises in creating 3D environments, associated props and their textures in nearly any required style, inclusive of low-poly and high-poly work. Now actively looking for new game projects to commit to. Wish to collaborate? Leave us a comment below.​




    King & Sons | Antonio d'Amore


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    Various intermediate/completed stills from an animated short our artist Antonio d'Amore worked on for Media Engineering. The purpose of the short was entirely educational, with Antonio handling storyboard, characters & environment design, compositing and editing.

    He is also looking for new 2D/3D game projects to commit to; wish to collaborate? Leave us a comment below.
     
    #15 Higher Eclectic Ground, Apr 6, 2017
    Last edited: Apr 6, 2017
  16. Higher Eclectic Ground

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    Woodland & Patterned Outdoor Materials | Paul Evans
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    Paul Evans' latest set of materials have been created with intent for a nature-enclosed, outdoor use. both the woodland and patterned variety seen here have been composed on Substance by Allegorithmic.

    Wish to make use of these kind of materials/textures in your own games? Leave us a comment below.
     
  17. Higher Eclectic Ground

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    Daily Art Challenge Days 1 & 2 | Brandon Crampton

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    Artist Brandon Crampton set out on a timed daily art challenge with a friend earlier this month; their task? To create one digital painting/illustration a day for an entire week. Here's a look at Brandon's inaugural creations for days one and two respectively.



    Are We In This Together? Choice-Making RPG In Production, Antonio d’Amore Helms UI/UX Art

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    Big news for our member Antonio d'Amore this month!


    The artist is now working on Pointless Button Studios' upcoming choice-drive, story-rich RPG Are We In This Together? (AWITT). Functioning as a UI/UX artist, his role will be that of designing various aspects of the game's user interface design and associated effects.

    The collaboration is the first of many Higher Eclectic Ground has helped effect for Antonio, since his joining us earlier this year.; AWITT is due for an October 17 demo release. Here is us marking the collaboration with a special announcement.
     

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