Independent Art Talent | The Higher Eclectic Ground Thread

Discussion in 'Art Portfolios' started by Higher Eclectic Ground, Feb 3, 2017.

  1. Higher Eclectic Ground

    Joined:
    Aug 24, 2016
    Messages:
    179
    Likes Received:
    0
    [​IMG]


    Introduction


    Hello, I'm Sean Braganza.

    Under the moniker of Higher Eclectic Ground, I provide a variety of community management/public relations services to independent game developers and freelancing media creators.

    At the crux of my management services for freelancers is to help build an online presence for their services, scout/network for new jobs and handle communications with prospective clients. You may learn more of these services via the hyperlinks above.


    2D/3D Art Designers

    The following thread has been created to promote the availability and services of the freelance 2D/3D art designers I'm currently affiliated to in the capacity of a manager. I've been given full consent to do so, apply for jobs on their behalf and represent them in communications with developers who might be interested in their work.

    At the bottom of this thread is a complete list of these artists; pick through each to be redirected to their respective profiles on the Higher Eclectic Ground website, each of which provides a description of their services, portfolio of work, professional history and the nature of our relationship.

    If you’d like to collaborate with any of these professionals on your own game projects, a Contact Form present on their profiles should enable you to get in touch. Alternatively, you may e-mail me concerning any of the artists or other queries at sean.b[at]highereg[dot]com.


    Perks

    Making use of my community management/PR services, I am also responsible for providing successful clients of the following artists with perks such as —

    • Relentless, complementary press and social media coverage of those games to which they have contributed to and worked upon. Have a trailer launch, alpha/beta test or crowdfunding campaign coming up? I will issue a press announcement on your behalf across Higher Eclectic Ground’s various channels.

    • Mediation. Correspondence and progress of all jobs are monitored, while steps are taken to ensure proper legal procedures are followed and that both parties uphold their ends of the agreement in a timely, professional manner.

    • Networking Opportunities. I routinely follow the progress of various games my artists have worked upon, also attempting to service any other freelance personnel needs that might arise during your games' development.

    While each artist's profile should provide a history of the independent games they've worked on as a result of Higher Eclectic Ground's support, a complete list of the publicly announced games my artists have worked on in totality can be found here.


    Other Media Creators

    While this thread serves to only highlight Higher Eclectic Ground's 2D/3D art talent, I also have a similar thread established for the music composers/sound designers I manage here on the Indiegamer forums.

    We thank you for your consideration and I hope you find value in all that I do.

    [​IMG]


    List of 2D/3D Art Designers Available For Hire Out Of Higher Eclectic Ground

    [​IMG]

    Originally a Flash animator and illustrator by trade, Antonio d'Amore's career has since involved the creation of diverse visual content for a variety of e-learning applications, casual indie games, fables and animated cartoons, as both a freelancer and multimedia designer within the digital art industry.

    His specialities lie in both, the 2D and 3D design of illustrations, characters, assets/props, environments, storyboards and animations. With regards to the production of 3D models, aspects of texturing and rigging are also known to him.

    [​IMG]

    Born in Ontario and currently based around Etobicoke, Canada, Indigo Doyle is a professional 3D Modeller pursuing her passion for creating art with a personalised, uniquely stylised flair.

    She specialises in developing 3D environments, associated props and their associated textures in nearly any required style, inclusive of low-poly and high-poly work. Stylized art styles however remain of primary interest to her.

    [​IMG] [​IMG]

    Based within the United Kingdom, Paul Evans is a determined, highly motivated artist providing 3D prop and 2D material based services towards the production of video games in a variety of self-developed styles.

    His focus lies primarily in the creation of furniture, weapons, and other objects relevant to outdoor/indoor settings, along with high-quality materials for the same.


    -- End of list --
     
    #1 Higher Eclectic Ground, Feb 3, 2017
    Last edited: Oct 19, 2017
  2. Higher Eclectic Ground

    Joined:
    Aug 24, 2016
    Messages:
    179
    Likes Received:
    0
    Multi-Brick Substance #1 - Exposing Parameters | Paul Evans

    [​IMG]

    In the latest chapter of Paul Evans' study of Substance by Allegorithmic, the texture/material artist is seen experimenting with 'exposed' parameters. Exposing parameters/variables of a substance lets one modify its values (color, roughness, dust/scratches) to obtain variations of the same substance across other applications.

    Here then is a look at multiple brick materials, created by Paul from a single node structure; View additional HQ Renders and added details on his Higher Eclectic Space.

    A freelance 2D artist affiliated to Higher Eclectic Ground, Paul Evans of CraftyTextures provides various texture and material based services towards the production of video games in a variety of self-developed styles. Although currently unavailable job/commission requests, please free to browse through his portfolio of work and/or leave any feedback via the aforementioned Space.
     
  3. Higher Eclectic Ground

    Joined:
    Aug 24, 2016
    Messages:
    179
    Likes Received:
    0
    Mountain Side | Brandon Crampton


    [​IMG]


    This was effectively Brandon Crampton alias Box Panda's last scenic study from the final weeks of 2016. Titled Mountain Side, the illustration has him tackling aspects of designing mountain-like topologies and differing lighting with considerable quality.

    View a speed-paint tutorial of the same and more of the freelance 2D/3D artist's portfolio of work, here on his Higher Eclectic Space. To interact with him, trade notes, discuss job opportunities or any other feedback, do come stop by his sub-forum.
     
  4. Higher Eclectic Ground

    Joined:
    Aug 24, 2016
    Messages:
    179
    Likes Received:
    0
    Multi Brick Substance #2 - Exposing Parameters | Paul Evans

    [​IMG]

    Paul Evans alias CraftyTextures' latest set of Brick substances emerge from varying the values of various Vine, Moss & Damage parameters of a single texture. These of course, being part of his recent study in creating dynamically modifiable textures by 'exposing parameters' on Substance by Allegorithmic.

    Which one's your favourite? Let us know on the material/substance artist's Sub-Forum! View additional HQ Renders and added details on his Higher Eclectic Space.

    A freelance 2D artist affiliated to Higher Eclectic Ground, Paul Evans of CraftyTextures provides various texture and material based services towards the production of video games in a variety of self-developed styles. Although currently unavailable job/commission requests, please free to browse through his portfolio of work and/or leave any feedback via the aforementioned Space.
     
  5. Higher Eclectic Ground

    Joined:
    Aug 24, 2016
    Messages:
    179
    Likes Received:
    0
    Oncoming Storm | Brandon Crampton

    [​IMG]

    Oncoming Storm, Brandon Crampton alias Box Panda's first art composition of 2017 is an attempt at Noah Bradley's approach of art.

    'I wanted to approach the painting similar to how Bradley approaches his work,' writes Brandon. 'Needless to say, I think it turned out pretty well!' Do you agree? Let the freelance 2D/3D artist know by leaving your feedback and any other job/commission requests you may have at his sub-forum. For a closer look at his portfolio of work, modus operandi and other professional details, please visit his Space.


    Multi Brick Substance #3 | Paul Evans

    [​IMG]

    [​IMG]

    A complete set of eight brick substances, each of which have been developed by artist Paul Evans from a single substance graph. This latest set of course, being part of his recent study in creating dynamically modifiable textures on Substance by Allegorithmic. Which one's your favourite? Interact with Evans and let him know via his sub-forum. View additional HQ Renders and added details on his Higher Eclectic Space.

    A freelance 2D artist affiliated to Higher Eclectic Ground, Paul Evans of CraftyTextures provides various texture and material based services towards the production of video games in a variety of self-developed styles. Although currently unavailable job/commission requests, please free to browse through his portfolio of work and/or leave any feedback via the aforementioned Space.
     
  6. Higher Eclectic Ground

    Joined:
    Aug 24, 2016
    Messages:
    179
    Likes Received:
    0
    The Journey | Brandon Crampton

    [​IMG]

    Having started it as a study in detail & lighting, artist Brandon Crampton decided to add just a little bit of flair to this latest concept art composition of The Journey. Why? To render a fantasy adventure-themed vibe, he says. Believe he was successful?

    Let him know and grab a behind-the-scenes look at its speed-paint tutorial plus his other ongoing 2D/3D video game work on his Higher Eclectic sub-forum. Oh and also, new freelance art talent joins the Higher Eclectic Network this week! Stay tuned for the announcement but for now, here's a sneak-peek.

    [​IMG]
     
  7. Higher Eclectic Ground

    Joined:
    Aug 24, 2016
    Messages:
    179
    Likes Received:
    0
    Antonio d’Amore – Visual Immersion & Interactive Storytelling Via Multimedia Designs
    [​IMG]

    And as promised -- More than a decade's worth of experience creating illustrations, characters, assets/props, environments, storyboards and animations for eLearning apps, cartoons and more.

    Higher Eclectic Ground proudly welcomes Antonio d'Amore to its network of independent game talent. The digital artist will now be seen offering a plethora of 2D/3D design services towards the development of independent video games via us; here's a look at his portfolio thus far, details on how one may best reach out to him, keep up with his current projects and more.

    His professional listing/Higher Eclectic Space, availability and brief of services will now remain linked to the OP at all times.

    Also, in news that's completely unrelated yet worth conveying to all our followers/prior clients here at the IndieGamer forums, to celebrate the launch of pointfiveteam.eu, Higher Eclectic Ground affiliated developers Pointfive Team are giving away seven PC/Android copies of their 2016 indie puzzle, RAM BOE. Valid 1st-8th March, 2017, the rules are simple and accessible to all with a little over 24 hours to go on the clock. You're invited, get in!

    [​IMG]
     
    #7 Higher Eclectic Ground, Mar 7, 2017
    Last edited: Mar 8, 2017
  8. Higher Eclectic Ground

    Joined:
    Aug 24, 2016
    Messages:
    179
    Likes Received:
    0
    Multi Brick #4 | Paul Evans

    [​IMG]

    Do you prefer your bricks dirty or squeaky clean? Artist Paul Evans has 'exposed' the parameters of his latest Substance by Allegorithmic material to create a dynamically modifiable brick texture.

    Doing so, allows users of the texture on applications such as the Unreal Engine tweak its variables as they please, rendering an assortment of brick materials in the process.Seen here is his final such assortment, created by the freelance material artist as part of his recent studies in exposing parameters.

    Also, Paul is now back on the marketplace looking for freelance material/substance/texturing jobs after his hiatus all through January-February. As always, for feedback, suggestions or job/commission requests related to the artist, do stop by his sub-forum.
     
    #8 Higher Eclectic Ground, Mar 14, 2017
    Last edited: Mar 14, 2017
  9. Higher Eclectic Ground

    Joined:
    Aug 24, 2016
    Messages:
    179
    Likes Received:
    0
    High Lord Of The Gardens | Brandon Crampton

    [​IMG]

    A character concept created by artist Brandon Crampton, for a Google+ based art challenge themed 'High Lord Of The Gardens'. Modelled on Blender and detailed across Adobe Photoshop, the artist considers the piece to be a real confidence booster in his portfolio of work. What do you think?

    View a quick tutorial from the freelance 2D/3D artist, here on Higher Eclectic Ground. Remember. he's also looking to contribute to the 2D/3D art departments of your own games; to reach out for job/commission requests, discussions and/or feedback, visit Brandon's Sub-Forum or simply leave us a comment below.
     
  10. Higher Eclectic Ground

    Joined:
    Aug 24, 2016
    Messages:
    179
    Likes Received:
    0
    Oliver | Antonio d'Amore

    [​IMG]

    Meet Oliver. In 2017, Antonio d'Amore was tasked by B-eat digital agency with creating a character mascot for Extravoglio -- a guidebook to all things extra virgin olive oil by Piero Palanti. Besides stirring up our appetite and being pasted all across Extravoglio's website and guidebook in various poses, Oliver is now also an official entry on Antonio's Space.

    The Space walks one through various stages of the character's design process, so it's definitely worth a visit.

    [​IMG]
    As always, Antonio is available and actively looking for work. Please feel free to reach out to him via this sub-forum.
     
  11. Higher Eclectic Ground

    Joined:
    Aug 24, 2016
    Messages:
    179
    Likes Received:
    0
    The Death Tarot | Brandon Crampton

    [​IMG]

    Bringing gloom to your Monday, artist Brandon Crampton re-designs the tarot card of Death for an art challenge. To make you feel slightly better however, he also shares a brief step-by-step illustration of its development process.

    Like it? Note that Brandon is actively looking to contribute to the 2D/3D art departments of your own games.
     
  12. Higher Eclectic Ground

    Joined:
    Aug 24, 2016
    Messages:
    179
    Likes Received:
    0
    Patterned Bricks | Paul Evans

    [​IMG]

    Paul Evans attempts to break away from his usual monotony of standard brick designs this week, with a slightly patterned variety. Comprised of 4 different materials, the artist believes there's still considerable room for improvement; what do you think?

    View the complete set on his Space, noting that he's now actively looking for material/texture design opportunities. Feel free to reach out with job requests via the comments below.
     
  13. Higher Eclectic Ground

    Joined:
    Aug 24, 2016
    Messages:
    179
    Likes Received:
    0
    Theoreo | Antonio d'Amore
    [​IMG]

    Theoreo follows Oliver on Antonio d'Amore's portfolio of work this week; starting out as an android concept that gradually evolved into the bi-pedal form seen above, Theoreo serves as the mascot for a Game Room Leader's management application.

    Illustrated here are various stages of its development.
     
  14. Higher Eclectic Ground

    Joined:
    Aug 24, 2016
    Messages:
    179
    Likes Received:
    0
    Travel | Brandon Crampton

    [​IMG]

    Busy weekend?

    Our artist Brandon Crampton spent his partaking in a one-hour drawing challenge themed 'Travel'. This stunning vista was his entry; Brandon's also available to committing to art based tasks on your own projects. Leave us a comment should you wish to collaborate, and we'll help set things up pronto. [​IMG]
     
  15. Higher Eclectic Ground

    Joined:
    Aug 24, 2016
    Messages:
    179
    Likes Received:
    0
    Indigo Doyle

    [​IMG]


    Here's a quick glimpse of our freelance artist, Indigo Doyle's various assorted creations from over the past year.

    Based out of Canada, she specialises in creating 3D environments, associated props and their textures in nearly any required style, inclusive of low-poly and high-poly work. Now actively looking for new game projects to commit to. Wish to collaborate? Leave us a comment below.​




    King & Sons | Antonio d'Amore


    [​IMG]


    Various intermediate/completed stills from an animated short our artist Antonio d'Amore worked on for Media Engineering. The purpose of the short was entirely educational, with Antonio handling storyboard, characters & environment design, compositing and editing.

    He is also looking for new 2D/3D game projects to commit to; wish to collaborate? Leave us a comment below.
     
    #15 Higher Eclectic Ground, Apr 6, 2017
    Last edited: Apr 6, 2017
  16. Higher Eclectic Ground

    Joined:
    Aug 24, 2016
    Messages:
    179
    Likes Received:
    0
    Woodland & Patterned Outdoor Materials | Paul Evans
    [​IMG]

    Paul Evans' latest set of materials have been created with intent for a nature-enclosed, outdoor use. both the woodland and patterned variety seen here have been composed on Substance by Allegorithmic.

    Wish to make use of these kind of materials/textures in your own games? Leave us a comment below.
     
  17. Higher Eclectic Ground

    Joined:
    Aug 24, 2016
    Messages:
    179
    Likes Received:
    0
    Daily Art Challenge Days 1 & 2 | Brandon Crampton

    [​IMG]

    [​IMG]

    Artist Brandon Crampton set out on a timed daily art challenge with a friend earlier this month; their task? To create one digital painting/illustration a day for an entire week. Here's a look at Brandon's inaugural creations for days one and two respectively.



    Are We In This Together? Choice-Making RPG In Production, Antonio d’Amore Helms UI/UX Art

    [​IMG]

    Big news for our member Antonio d'Amore this month!


    The artist is now working on Pointless Button Studios' upcoming choice-drive, story-rich RPG Are We In This Together? (AWITT). Functioning as a UI/UX artist, his role will be that of designing various aspects of the game's user interface design and associated effects.

    The collaboration is the first of many Higher Eclectic Ground has helped effect for Antonio, since his joining us earlier this year.; AWITT is due for an October 17 demo release. Here is us marking the collaboration with a special announcement.
     
  18. Higher Eclectic Ground

    Joined:
    Aug 24, 2016
    Messages:
    179
    Likes Received:
    0
    Barrels & Crates | Paul Evans

    [​IMG]

    Artist Paul Evans puts his library of created textures/materials to use this week in an outdoor, Autodesk Maya modelled scene. Each object has been separately textured with his own materials via his Substance Painter/Designer based workflow.

    Seen on his Higher Eclectic Space are various renders obtained by importing the scene onto Unreal Engine. Wish to make use of Paul Evans' textures or have him create original material assets for your game? Leave us a comment below.
     
  19. Higher Eclectic Ground

    Joined:
    Aug 24, 2016
    Messages:
    179
    Likes Received:
    0
    Drawing Challenge Days 3 & 4 | Brandon Crampton

    [​IMG]


    Days 3 & 4 of Brandon Crampton's timed daily art challenge from earlier this year, produced The Injured Dragon & Mysterious Fae respectively.

    Calling the former 'awful' while having spent a lot more time refining the latter, the artist walks us through their development via two quick speed-paint tutorials. Also note that Brandon is currently unavailable to job/commission requests.

    Even so, to keep in tune with his current projects, please visit the artist's Sub-Forum. For queries, feedback or to determine when the artist will next be available, please e-mail us at team[at]highereg[dot]com.

    [​IMG]
     
  20. Higher Eclectic Ground

    Joined:
    Aug 24, 2016
    Messages:
    179
    Likes Received:
    0
    The Traveller | Antonio d'Amore

    [​IMG]

    As a Multimedia Designer for Media Engineering, Antonio d'Amore was tasked with creating an educational short for a Pharmaceutical Company that needed to educate its employees in the use of a software. d'Amore devised the concept of The Traveller, a representation of the average employee that would help illustrate advantages of the software.

    He walks us through various snippets of his work process.

    Also, although d'Amore continues to be open to work on new and upcoming game projects, he's only considering flat-fee paid work rather than revenue share offering tasks at the moment. To discuss the same and/or get in touch with any job requests, please e-mail us at team[at]highereg[dot]com.
     

Share This Page

  • About Indie Gamer

    When the original Dexterity Forums closed in 2004, Indie Gamer was born and a diverse community has grown out of a passion for creating great games. Here you will find over 10 years of in-depth discussion on game design, the business of game development, and marketing/sales. Indie Gamer also provides a friendly place to meet up with other Developers, Artists, Composers and Writers.
  • Buy us a beer!

    Indie Gamer is delicately held together by a single poor bastard who thankfully gets help from various community volunteers. If you frequent this site or have found value in something you've learned here, help keep the site running by donating a few dollars (for beer of course)!

    Sure, I'll Buy You a Beer