How & Where to market a game for Linux ?

Discussion in 'Indie Business' started by ManuTOO, Mar 23, 2013.

  1. jcottier

    jcottier New Member

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    Nothing is stopping you simplificating the controls/gameplay. These no point on making it 100% the same as PC/Mac.

    I guess this depends on the game, I agree it is hard to get good controls but some games are using virtual pads very effectively.

    It will be a hard job to port your engine (port your engine, not your game) on mobile devices but at the end it will be worth.
     
  2. ManuTOO

    Original Member

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    jcottier,
    the main reason that people buy my tennis game instead of AAA tennis games is the gameplay, so changing it is not a trivial matter, although it may be possible to do something (right now I also support mouse, but using 2 buttons).
    But I'm thinking to port the next editions with Unity, if everything goes well... :)
     

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